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Updated Masquerade effects (#3291)
* Masquerades are now unable to effect Boss monsters.
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aleos89 committed Jul 7, 2018
1 parent 20a72e0 commit f2437f4a63d60d537f29c49799ceb9f218bda452
Showing with 6 additions and 0 deletions.
  1. +6 −0 src/map/status.cpp
@@ -8917,6 +8917,12 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
case SC_OBLIVIONCURSE:
case SC_LEECHESEND:
case SC_BANDING_DEFENCE:
case SC__ENERVATION:
case SC__GROOMY:
case SC__IGNORANCE:
case SC__LAZINESS:
case SC__UNLUCKY:
case SC__WEAKNESS:
case SC_BITE:
case SC_ELECTRICSHOCKER:
case SC_MAGNETICFIELD:

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