Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Poisonous Smoke doesn't affect enemies at all. #6199

Closed
Everade opened this issue Aug 17, 2021 · 0 comments · Fixed by #6263
Closed

Poisonous Smoke doesn't affect enemies at all. #6199

Everade opened this issue Aug 17, 2021 · 0 comments · Fixed by #6263
Labels
component:skill A fault that deals specifically with a skill mode:renewal A fault that exists within the renewal mode priority:low A fault that affects rAthena in one piece of functionality and is self-contained status:confirmed Issue that has been validated by a developer to affect rAthena type:bug Issue that is a bug within rAthena

Comments

@Everade
Copy link
Contributor

Everade commented Aug 17, 2021

  • rAthena Hash:
    f0542ca

  • Client Date:
    2021-01-07aRagexeRE

  • Server Mode:
    Renewal

  • Description of Issue:

    • Result:
      The Guillotine Cross Skill - Poisonous Smoke - doesn't affect players in PvP at all. I've tested it many times but never poisoned anyone.

    It's also weird because after standing around for a very long time, i just suddenly get 100 damage out of the wild.
    I was able to reproduce this, so it wasn't a one time event.

    I'm not sure if that's related to the skill, or if it's another bug. See for yourself at the end of the video.

PoisonSmoke_and100dmg.mp4
  • Expected Result:
    50% chance to poison enemies when they're standing within the 5x5 aoe smoke.

  • How to Reproduce:
    **Cast the skill on an enemy. (I've been testing in PvP on players.)
    **Wait for the effect to take effect. (Won't happen)
    **Also wait for a very long time after the poison skill cast to see the 100dmg popping up.

  • Official Information:
    https://www.divine-pride.net/database/skill/2032

  • Modifications that may affect results:
    None

@Everade Everade added the type:bug Issue that is a bug within rAthena label Aug 17, 2021
@aleos89 aleos89 added component:skill A fault that deals specifically with a skill mode:renewal A fault that exists within the renewal mode priority:low A fault that affects rAthena in one piece of functionality and is self-contained status:confirmed Issue that has been validated by a developer to affect rAthena labels Sep 20, 2021
aleos89 added a commit that referenced this issue Sep 20, 2021
* Fixes #6199.
* Adjusts the interval to every 2 seconds.
* Adjusts the success rate to 50%.
* Fixes the Poison Weapon effect not applying the 'enemy' status to those inside of Poisonous Smoke.
Thanks to @Everade!
aleos89 added a commit that referenced this issue Jun 1, 2022
* Fixes #6199.
* Adjusts the interval to every 2 seconds.
* Adjusts the success rate to 50%.
* Fixes the Poison Weapon effect not applying the 'enemy' status to those inside of Poisonous Smoke.
* Venom Bleed should only be active for 15 seconds, not 5 minutes like the rest of the poisons.
* Pyrexia will now cancel skill cast on each damage input.
Thanks to @Everade!
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
component:skill A fault that deals specifically with a skill mode:renewal A fault that exists within the renewal mode priority:low A fault that affects rAthena in one piece of functionality and is self-contained status:confirmed Issue that has been validated by a developer to affect rAthena type:bug Issue that is a bug within rAthena
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants