Skip to content
Akkarinage edited this page Nov 5, 2016 · 1 revision

title: Mmo.h permalink: /Mmo.h/

This source file holds global declarations and hard-coded settings, that are used by the login, char and map server. If you modify anything, you have to recompile all three servers, otherwise you may run into errors.

PACKETVER

Specifies the packet version to use for server-client communication. It must be set to date, your client has been released at, e. g. 20090922 for 2009-09-22aRagexeRE. Note: If you have a client, that is newer, than the latest packet version in the comment, some things might not work properly, if the client packets have changed since then.

ENABLE_SC_SAVING

If you disable this define, all status changes get discarded upon logout.

HOTKEY_SAVING

When enabled, the server stores client hotkeys. While older clients save them locally in the registry, newer clients require this define to be enabled.

MAX_MAP_PER_SERVER

Sets how many maps a single map server may manage. This also includes instanced maps.

MAX_INVENTORY

Sets maximum amount of item slots in the character item inventory. If you set this above 127, some scripts, that enumerate characters' inventory will break.

MAX_CHARS

Max number of characters per account. Note, that changing this setting alone is not enough if the client is not hexed to support more characters as well.

GLOBAL_REG_NUM

Max number of permanent char variables.

ACCOUNT_REG_NUM

Max number of permanent account variables.

ACCOUNT_REG_NUM2

Max number of permanent global account variables.

MAX_REG_NUM

Should hold the max of GLOBAL/ACCOUNT/ACCOUNT2 (needed for some arrays that hold all three)

DEFAULT_WALK_SPEED

Default walk speed of players in milliseconds.

MIN_WALK_SPEED

Minimum walk speed of players in milliseconds.

MAX_WALK_SPEED

Maximum walk speed of players in milliseconds.

MAX_STORAGE

Max number of storage slots a player can have. (up to ~850 tested)

MAX_GUILD_STORAGE

Max number of storage slots a guild.

MAX_PARTY

Maximum members a party can hold.

MAX_GUILD

Maximum members a guild can hold. 6 additional members will be added per 1 level of Guild Extension skill.

MAX_GUILDPOSITION

Maximum guild positions that can be assigned to members.

MAX_GUILDEXPULSION

Maximum length of expulsion reason to be displayed.

MAX_GUILDALLIANCE

Maximum length of guild alliance names to be displayed.

MAX_GUILDSKILL

Maximum number of skills that a Guild can have.

MAX_GUILDLEVEL

Maximum level that a Guild can reach.

MAX_GUARDIANS

Maximum guardians that can be summoned in a castle. If this value is increased, need to add more fields on MySQL `guild_castle` table ..

MAX_QUEST_DB

Maximum number of quest(Questlog System) that the server will load.

MAX_QUEST_OBJECTIVES

Maximum quest objectives for a quest.

WEDDING_RING_M

Item ID of the wedding ring for male.

WEDDING_RING_F

Item ID of the wedding ring for female.

NAME_LENGTH

Maximum length of a character/title/guild/map/etc. name.

ITEM_NAME_LENGTH

Maximum of length of an item name, which tend to have much longer names.

PINCODE_LENGTH

Maximum length of pincodes.

MAX_FRIENDS

Maximum number of friends that a player can have on his list.

MAX_MEMOPOINTS

Maximum memo points that the warp portal skill can save.

MAX_FAME_LIST

Number of players to be listed in the fame list arrays.

START_ACCOUNT_NUM

Starting ID for player accounts.

END_ACCOUNT_NUM

Ending ID for player accounts.

START_CHAR_NUM

Starting ID for characters.

MAX_GUILDMES1

Maximum character length of guild message title.

MAX_GUILDMES2

Maximum character length of guild message body.

Category:Configuration

Home

Getting Started

Configure your Server

Customization

Setup the Client

Misc Databases

Clone this wiki locally
You can’t perform that action at this time.