From 31c2ea1cedc0cb3bacb0da37bdeb32748a3a74c9 Mon Sep 17 00:00:00 2001 From: Igor Maznitsa Date: Sun, 23 May 2021 14:32:58 +0300 Subject: [PATCH] release 1.0.3 --- README.md | 14 +++++++------- .../battleships-client-a008/pom.xml | 2 +- .../battleships-client-pc/pom.xml | 2 +- .../gfx-playroom-server/pom.xml | 2 +- battleships-resurrection/pom.xml | 2 +- 5 files changed, 11 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index b129837..61dc210 100644 --- a/README.md +++ b/README.md @@ -23,13 +23,13 @@ There is short screen-cast of a game session including GFX-compatible server, re # Pre-built components | OS | Download link | | -------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![Windows](assets/icons/win64x64.png) | __[Game client for Windows x64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/battleships-resurrection-1.0.2-windows-amd64-jdk.zip)__ | -| ![OSX](assets/icons/macos64x64.png) | __[Game client for OSX x64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/battleships-resurrection-1.0.2-macos-amd64-jdk.zip)__ | -| ![OSX Arm64](assets/icons/macosarm64x64.png) | __[Game client for OSX Arm64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/battleships-resurrection-1.0.2-macos-arm64-jdk.zip)__ | -| ![Linux](assets/icons/linux64x64.png) | __[Game client for Linux x64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/battleships-resurrection-1.0.2-linux-amd64-jdk.tar.gz)__ | -| ![Java](assets/icons/java64x64.png) | __[Game client, cross-platform JAR file](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/battleships-resurrection-1.0.2.jar)__ | -| ![Java](assets/icons/java64x64.png) | _[pre-built GFX-compatible server (only JAR)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/gfx-playroom-server-1.0.2.jar)_ | -| ![Java](assets/icons/java64x64.png) | _[pre-built J2ME midlet for Motorola A008 (zipped JAD+JAR)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.2/BattleShip_A008.zip)_ | +| ![Windows](assets/icons/win64x64.png) | __[Game client for Windows x64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/battleships-resurrection-1.0.3-windows-amd64-jdk.zip)__ | +| ![OSX](assets/icons/macos64x64.png) | __[Game client for OSX x64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/battleships-resurrection-1.0.3-macos-amd64-jdk.zip)__ | +| ![OSX Arm64](assets/icons/macosarm64x64.png) | __[Game client for OSX Arm64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/battleships-resurrection-1.0.3-macos-arm64-jdk.zip)__ | +| ![Linux](assets/icons/linux64x64.png) | __[Game client for Linux x64 (JRE included)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/battleships-resurrection-1.0.3-linux-amd64-jdk.tar.gz)__ | +| ![Java](assets/icons/java64x64.png) | __[Game client, cross-platform JAR file](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/battleships-resurrection-1.0.3.jar)__ | +| ![Java](assets/icons/java64x64.png) | _[pre-built GFX-compatible server (only JAR)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/gfx-playroom-server-1.0.3.jar)_ | +| ![Java](assets/icons/java64x64.png) | _[pre-built J2ME midlet for Motorola A008 (zipped JAD+JAR)](https://github.com/raydac/battleships-resurrection/releases/download/1.0.3/BattleShip_A008.zip)_ | # Short historical review I took a part in the project as a Java developer and both the network communication part, and the mobile game client were in my responsibility. The original PC game client was developed by another two developers in C++ exclusively for Windows (it strongly required Direct3D for work). diff --git a/battleships-resurrection/battleships-client-a008/pom.xml b/battleships-resurrection/battleships-client-a008/pom.xml index bf231da..fd474d1 100644 --- a/battleships-resurrection/battleships-client-a008/pom.xml +++ b/battleships-resurrection/battleships-client-a008/pom.xml @@ -5,7 +5,7 @@ com.igormaznitsa battleships-resurrection - 1.0.3-SNAPSHOT + 1.0.3 battleships-client-a008 jar diff --git a/battleships-resurrection/battleships-client-pc/pom.xml b/battleships-resurrection/battleships-client-pc/pom.xml index 506498b..8d0627a 100644 --- a/battleships-resurrection/battleships-client-pc/pom.xml +++ b/battleships-resurrection/battleships-client-pc/pom.xml @@ -5,7 +5,7 @@ com.igormaznitsa battleships-resurrection - 1.0.3-SNAPSHOT + 1.0.3 battleships-client-pc diff --git a/battleships-resurrection/gfx-playroom-server/pom.xml b/battleships-resurrection/gfx-playroom-server/pom.xml index 762bf74..db693e3 100644 --- a/battleships-resurrection/gfx-playroom-server/pom.xml +++ b/battleships-resurrection/gfx-playroom-server/pom.xml @@ -6,7 +6,7 @@ com.igormaznitsa battleships-resurrection - 1.0.3-SNAPSHOT + 1.0.3 gfx-playroom-server diff --git a/battleships-resurrection/pom.xml b/battleships-resurrection/pom.xml index 19ae325..159f088 100644 --- a/battleships-resurrection/pom.xml +++ b/battleships-resurrection/pom.xml @@ -4,7 +4,7 @@ 4.0.0 com.igormaznitsa battleships-resurrection - 1.0.3-SNAPSHOT + 1.0.3 pom