A simple 3D library for Perl 6
Perl6
Switch branches/tags
Nothing to show
Pull request Compare This branch is 80 commits ahead of japhb:master.
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
t
.gitignore
Build.pm
Generator.pm
LICENSE
META6.json
README
gen-libs.p6
gen-mat44.p6
gen-vec3.p6

README

A relatively efficient (but still pure Perl 6) 3D math library, generated
procedurally. Useful for anything from building a ray tracer to writing a
twitch game to simulating simple physics. Currently supports 3-element vectors
and 4x4 matrices.

When building this module under JVM, you may need to add something along the
lines of "-Xms500m -Xmx2g" in the perl6-j runner if you encounter
out-of-memory errors.