INFO: Initializing raylib 4.2-dev INFO: Supported raylib modules: INFO: > rcore:..... loaded (mandatory) INFO: > rlgl:...... loaded (mandatory) INFO: > rshapes:... loaded (optional) INFO: > rtextures:. loaded (optional) INFO: > rtext:..... loaded (optional) INFO: > rmodels:... loaded (optional) INFO: > raudio:.... loaded (optional) INFO: DISPLAY: Device initialized successfully INFO: > Display size: 2560 x 1440 INFO: > Screen size: 1200 x 800 INFO: > Render size: 1200 x 800 INFO: > Viewport offsets: 0, 0 INFO: GLAD: OpenGL extensions loaded successfully INFO: GL: Supported extensions count: 228 INFO: GL: OpenGL device information: INFO: > Vendor: AMD INFO: > Renderer: AMD Radeon RX 480 Graphics (polaris10, LLVM 13.0.1, DRM 3.42, 5.15.0-48-generic) INFO: > Version: 4.6 (Core Profile) Mesa 22.0.1 INFO: > GLSL: 4.60 INFO: GL: DXT compressed textures supported INFO: GL: ETC2/EAC compressed textures supported INFO: TEXTURE: [ID 1] Texture loaded successfully (1x1 | R8G8B8A8 | 1 mipmaps) INFO: TEXTURE: [ID 1] Default texture loaded successfully INFO: SHADER: [ID 1] Vertex shader compiled successfully INFO: SHADER: [ID 2] Fragment shader compiled successfully INFO: SHADER: [ID 3] Program shader loaded successfully INFO: SHADER: [ID 3] Default shader loaded successfully INFO: RLGL: Render batch vertex buffers loaded successfully in RAM (CPU) INFO: RLGL: Render batch vertex buffers loaded successfully in VRAM (GPU) INFO: RLGL: Default OpenGL state initialized successfully INFO: TEXTURE: [ID 2] Texture loaded successfully (128x128 | GRAY_ALPHA | 1 mipmaps) INFO: FONT: Default font loaded successfully (224 glyphs) INFO: TEXTURE: [ID 3] Texture loaded successfully (1200x800 | R8G8B8A8 | 1 mipmaps) INFO: FILEIO: [./rbc.glsl] Text file loaded successfully INFO: FILEIO: [rbc_render.glsl] Text file loaded successfully INFO: SHADER: [ID 5] Fragment shader compiled successfully INFO: SHADER: [ID 6] Program shader loaded successfully INFO: SHADER: [ID 6] Shader attribute (vertexPosition) set at location: 0 INFO: SHADER: [ID 6] Shader attribute (vertexTexCoord) set at location: 1 WARNING: SHADER: [ID 6] Failed to find shader attribute: vertexTexCoord2 WARNING: SHADER: [ID 6] Failed to find shader attribute: vertexNormal WARNING: SHADER: [ID 6] Failed to find shader attribute: vertexTangent WARNING: SHADER: [ID 6] Failed to find shader attribute: vertexColor INFO: SHADER: [ID 6] Shader uniform (mvp) set at location: 0 WARNING: SHADER: [ID 6] Failed to find shader uniform: matView WARNING: SHADER: [ID 6] Failed to find shader uniform: matProjection WARNING: SHADER: [ID 6] Failed to find shader uniform: matModel WARNING: SHADER: [ID 6] Failed to find shader uniform: matNormal WARNING: SHADER: [ID 6] Failed to find shader uniform: colDiffuse WARNING: SHADER: [ID 6] Failed to find shader uniform: texture0 WARNING: SHADER: [ID 6] Failed to find shader uniform: texture1 WARNING: SHADER: [ID 6] Failed to find shader uniform: texture2 WARNING: SHADER: [ID 6] Failed to find shader uniform: resolution INFO: TEXTURE: [ID 4] Texture loaded successfully (1200x800 | R8G8B8A8 | 1 mipmaps) INFO: TIMER: Target time per frame: 16.667 milliseconds size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000 size: 4, temp: -nan, temp: -27292633745756142333843210240.000000