Can raylib support a wait-for-events model in contrast to a tight loop polling for events and rendering at a target fps? This would lighten up resource utilization on embedded platforms like the Raspberry Pi as well as ease power consumption in general. It's not for every scenario of course but it would be a nice option to have.
Can raylib support a wait-for-events model in contrast to a tight loop polling for events and rendering at a target fps? This would lighten up resource utilization on embedded platforms like the Raspberry Pi as well as ease power consumption in general. It's not for every scenario of course but it would be a nice option to have.