From c870d5b7d44c44550573911f2710a3142a05dd59 Mon Sep 17 00:00:00 2001 From: Roman Busyghin Date: Sun, 18 Apr 2010 22:07:41 +0400 Subject: [PATCH] Changed README --- README | 12 ++++++++++++ ReadMe.txt => ReadMe-Original.txt | 0 2 files changed, 12 insertions(+) create mode 100644 README rename ReadMe.txt => ReadMe-Original.txt (100%) diff --git a/README b/README new file mode 100644 index 0000000..cdeab6c --- /dev/null +++ b/README @@ -0,0 +1,12 @@ +This project solves problem of creating simple OpenGL ES painting application. It is based on Apple sample project GLPaint (http://developer.apple.com/iphone/library/samplecode/GLPaint/). + +Why not just use Apple's code? Because it paints psychedelic images :-) I don't like it. So, I decided to modify their code. After searching on the Internet I found a lot of requests regarding simple OpenGL ES painting application but there was no working solution for this problem. + +Fortunately, I found some pieces of the puzzle to solve it: + - http://www.bit-101.com/blog/?p=1861 - Saving OpenGL ES view content to the Photo Album + - https://devforums.apple.com/message/72255 - (GLPaint related question) + - http://groups.google.com/group/android-developers/browse_thread/thread/2cb496c5da3b6955?pli=1 - Using PNG transparent images as OpenGL ES 2D textures + +So, thanks to these pieces I have created this project. + +Enjoy it. \ No newline at end of file diff --git a/ReadMe.txt b/ReadMe-Original.txt similarity index 100% rename from ReadMe.txt rename to ReadMe-Original.txt