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notes

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commit 58e3796946449c13e0257939bf1f56c13ff2672b 1 parent 0149e9d
Roger Pack authored
2  ChangeLog.txt
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@@ -1,6 +1,6 @@
0.3.7
-make compatible with FMLE now [hopefully]
+make compatible with FMLE now [hopefully], minor cleanups, but FMLE still "freezes" a lot I'm not sure why.
0.3.6
2  installer_options.iss
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@@ -1,4 +1,4 @@
-#define AppVer "0.3.6"
+#define AppVer "0.3.7"
#define AppName "Virtual Audio Capture Grabber"
BIN  source_code/Release/audio_sniffer.dll
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15 source_code/acam/ReadMe.txt
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@@ -1,20 +1,9 @@
TODO:
-msvad is the only way for WME probably...
-
-// TODO tell them here: http://social.msdn.microsoft.com/forums/en-us/windowsdirectshowdevelopment/thread/F9F656CC-FBD5-4F78-B2D5-EF3214274795
-// http://msdn.microsoft.com/en-us/library/dd317587%28VS.85%29.aspx lists some more filter interfaces...
-
-http://blogs.msdn.com/b/matthew_van_eerde/archive/2011/09/09/how-to-validate-and-log-a-waveformatex.aspx maybe to output what other things give us?
-
-maybe a straight verbatim copy instead of my 16-bit hack? Except did things like VLC need that to work?
-WAVE_FORMAT_EXTENSIBLE
-
-maybe try these, see if they work:
-http://betterlogic.com/roger/2010/07/directsound-audio-input-filter-exampledemo/
-
+msvad:
+notes:
big buffer: blips 2, 3
a little "fast forward snip" at the beginning when it's catching up (and has tons of blips)...
1  source_code/acam/directshow_fillbuffer.cpp
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@@ -120,6 +120,7 @@ HRESULT CVCamStream::FillBuffer(IMediaSample *pms)
}
FILTER_STATE State;
m_pParent->GetState(0, &State);
+
ShowOutput("sent audio frame, %d blips, state %d", totalBlips, State);
bFirstPacket = false;
BIN  source_code/x64/Release/audio_sniffer-x64.dll
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