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Install the library from npm:

npm install react-native-maps --save-exact

The library ships with platform native code that needs to be compiled together with React Native. This requires you to configure your build tools.

Since React Native 0.60 and higher, autolinking makes the installation process simpler.

Using React Native 0.59 or lower? Please refer to the old installation guide.

The actual map implementation depends on the platform. On Android, one has to use Google Maps, which in turn requires you to obtain an API key for the Android SDK.

On iOS, one can choose between Google Maps or the native Apple Maps implementation.

When using Google Maps on iOS, you need also to obtain an API key for the iOS SDK and include the Google Maps library in your build. The native Apple Maps based implementation works out-of-the-box and is therefore simpler to use at the price of missing some of the features supported by the Google Maps backend.

WARNING: Before you can start using the Google Maps Platform APIs and SDKs, you must sign up and create a billing account!

Build configuration on iOS

Using CocoaPods

After installing the npm package, we need to install the pod.

npx pod-install

Set the usage description property

The app's Info.plist file must contain a NSLocationWhenInUseUsageDescription with a user-facing purpose string explaining clearly and completely why your app needs the location, otherwise Apple will reject your app submission.

Enabling Google Maps

If you want to enable Google Maps on iOS, obtain the Google API key and edit your AppDelegate.m as follows:

+ #import <GoogleMaps/GoogleMaps.h>

@implementation AppDelegate

(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
+  [GMSServices provideAPIKey:@"_YOUR_API_KEY_"]; // add this line using the api key obtained from Google Console

The [GMSServices provideAPIKey] should be the first call of the method.

Add the following to your Podfile above the use_native_modules! function and run pod install in the ios folder:

# React Native Maps dependencies
rn_maps_path = '../node_modules/react-native-maps'
pod 'react-native-google-maps', :path => rn_maps_path

That's it, you made it! 👍

Build configuration on Android

Ensure your build files match the following requirements:

  1. Configure Google Play Services

If you've defined project-wide properties (recommended) in your root build.gradle, this library will detect the presence of the following properties:

buildscript {...}
allprojects {...}

 + Project-wide Gradle configuration properties
ext {
    compileSdkVersion   = xxx
    targetSdkVersion    = xxx
    buildToolsVersion   = "xxx"
    minSdkVersion       = xxx
    supportLibVersion   = "xxx"
    playServicesVersion = "17.0.0" // or find latest version
    androidMapsUtilsVersion = "xxx"

or do

buildscript {
    ext {
        buildToolsVersion = "xxx"
        minSdkVersion = xxx
        compileSdkVersion = xxx
        targetSdkVersion = xxx
        supportLibVersion = "xxx"
        playServicesVersion = "17.0.0" // or find latest version
        androidMapsUtilsVersion = "xxx"

You can find the latest playServicesVersion by checking and searching for gms:play-services-maps:

You can find the latest androidMapsUtilsVersion by checking

If you do not have project-wide properties defined and have a different play-services version than the one included in this library, use the following instead (switch 17.0.0 and/or 17.2.1 for the desired versions):

dependencies {
       exclude group: '', module: 'play-services-base'
       exclude group: '', module: 'play-services-maps'
   implementation ''
   implementation ''
  1. Specify your Google Maps API key:

Add your API key to your manifest file (android/app/src/main/AndroidManifest.xml):

   <!-- You will only need to add this meta-data tag, but make sure it's a child of application -->
     android:value="Your Google maps API Key Here"/>

   <!-- You will also only need to add this uses-library tag -->
   <uses-library android:name="org.apache.http.legacy" android:required="false"/>

Note: As shown above, is the recommended metadata name for the API key. A key with this name can be used to authenticate to multiple Google Maps-based APIs on the Android platform, including the Google Maps Android API. For backwards compatibility, the API also supports the name This legacy name allows authentication to the Android Maps API v2 only. An application can specify only one of the API key metadata names. If both are specified, the API throws an exception.


  1. Ensure that you have Google Play Services installed:
  • For the Genymotion emulator, you can follow these instructions.
  • For a physical device you need to search on Google for 'Google Play Services'. There will be a link that takes you to the Play Store and from there you will see a button to update it (do not search within the Play Store).

That's it, you made it! 👍


The map background is blank (Google Maps)

If google logo/markers/polylines etc are displayed but the map background is otherwise blank, this is likely an API key issue. Verify your API keys and their restrictions. Ensure the native provideAPIKey call is the first line of didFinishLaunchingWithOptions.

Ensure also that the relevant Google APIs have been enabled for your project from the URLs below:

For reference, you may read the relevant issue reports: (#118, #176, #684).

The map background is gray (Google Maps)

If you get grey screen on android device create google_maps_api.xml in android/app/src/main/res/values.

  <string name="google_maps_key" templateMergeStrategy="preserve" translatable="false">(api key here)</string>

No map whatsoever

Ensure the map component and its container have viewport dimensions. An example is below:

import MapView, { PROVIDER_GOOGLE } from 'react-native-maps'; // remove PROVIDER_GOOGLE import if not using Google Maps
const styles = StyleSheet.create({
 container: {
   height: 400,
   width: 400,
   justifyContent: 'flex-end',
   alignItems: 'center',
 map: {

export default () => (
   <View style={styles.container}>
       provider={PROVIDER_GOOGLE} // remove if not using Google Maps
         latitude: 37.78825,
         longitude: -122.4324,
         latitudeDelta: 0.015,
         longitudeDelta: 0.0121,

Build issues with Google Maps iOS Utils (iOS)

If your XCode project uses dynamic frameworks (e.g. you also have Swift code in your project), you cannot install Google-Maps-iOS-Utils with CocoaPods. The issue and a workaround for it has been documented here.

Runtime errors on iOS (Apple Maps)

If you are trying to mount the map with the GOOGLE_PROVIDER during runtime, but your build has been configured for the Apple Maps backend, a runtime exception will be raised.

In addition, when using Apple Maps, some Google-only functionalities have been disabled via runtime errors.

An exception will be raised if you try to use advanced features that depend on the Google Maps SDK for iOS. These include

  • Making markers from KML files
  • Heatmap rendering
  • Marker clustering
  • etc.

Clearing caches

Run these commands to clean caches

watchman watch-del-all
npm cache clean

# Android, if you encounter ` Multiple dex files define Landroid/support/v7/appcompat/R$anim`, then clear build folder.
cd android
./gradlew clean
cd ..

When using Android studio

Make sure your Android studio is up to date and set up following the React Native docs.

In particular, the following packages have to be installed:

  • Extras / Google Play services
  • Extras / Google Repository
  • Android 6.0 (API 23) / Google APIs Intel x86 Atom System Image Rev. 19
  • Android SDK Build-tools 23.0.3

No native module found exception on Android

Be sure to have new MapsPackage() in your :

    protected List<ReactPackage> getPackages() {
        return Arrays.<ReactPackage>asList(
                new MainReactPackage(),
                new MapsPackage()

Android emulator issues

  • When starting Android emulator, make sure you have enabled Wipe user data.
  • If you are using Android Virtual Devices (AVD), ensure that Use Host GPU is checked in the settings for your virtual device.
  • If using an emulator and the only thing that shows up on the screen is the message: [APPNAME] won't run without Google Play services which are not supported by your device., you need to change the emulator CPU/ABI setting to a system image that includes Google APIs. These may need to be downloaded from the Android SDK Manager first.

Google Play Services conflicting issues with other modules

In case you have multiple modules using Google Play Services such as react-native-onesignal, Make sure to exclude all the Google Play Services dependencies from the modules and import all the Google Play Services dependencies for all the modules in the project-wide build.gradle file like the following example:

      exclude group: ''

      exclude group: ''
  implementation ''
  implementation ''
  implementation ''
  implementation ''
  implementation ''

Trouble with Google Play services

  • Make sure that your emulator has Google Play (Go to Android studio -> Virtual Devices -> Check that you have icon in "Play Store" column)
  • Click to bottom dots icon in the emulator
  • Go to Google Play Tab and click Update

Android build error: "Program type already present"

If you don't use project-wide properties as per instructions above (not making changes to global android/build.gradle) and encounter at build time "Program type already present" error - add those lines to your android/app/build.gradle in the dependencies section:

    dependencies {
    implementation "${rootProject.ext.supportLibVersion}"
    implementation "${rootProject.ext.supportLibVersion}"
    implementation "${rootProject.ext.supportLibVersion}"