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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<OutputType>Library</OutputType>
<RootNamespace>ReactiveUI.Xaml</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>ReactiveUI.Xaml_Monotouch</AssemblyName>
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<DebugType>full</DebugType>
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<OutputPath>bin\Debug\Monotouch</OutputPath>
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<OutputPath>bin\Release\Monotouch</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<DefineConstants>MONO</DefineConstants>
</PropertyGroup>
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<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="monotouch" />
<Reference Include="System.Reactive.Core">
<HintPath>..\ext\ios\System.Reactive.Core.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Interfaces">
<HintPath>..\ext\ios\System.Reactive.Interfaces.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.Linq">
<HintPath>..\ext\ios\System.Reactive.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Reactive.PlatformServices">
<HintPath>..\ext\ios\System.Reactive.PlatformServices.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
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<Compile Include="CommandBinding.cs" />
<Compile Include="CreatesCommandBinding.cs" />
<Compile Include="Errors.cs" />
<Compile Include="Interfaces.cs" />
<Compile Include="ReactiveAsyncCommand.cs" />
<Compile Include="ReactiveCommand.cs" />
<Compile Include="ServiceLocationRegistration.cs" />
<Compile Include="WaitForDispatcherScheduler.cs" />
</ItemGroup>
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<Project>{9091337A-9E94-4DBD-801E-05E1FDA78FFC}</Project>
<Name>ReactiveUI_Monotouch</Name>
</ProjectReference>
</ItemGroup>
</Project>
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