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Real Serious Games

Developers of simulations, training software, serious games and VR experiences.

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  1. Promises library for C# for management of asynchronous operations.

    C# 901 125

  2. Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d

    C# 52 6

  3. Fluent API for creating state machines in C#

    C# 203 35

  4. MVVM-style data-binding system for Unity.

    C# 303 55

  5. A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.

    C# 67 8

  6. App configuration management. Kind of like nconf, but easier to use, predicable and more flexible.

    JavaScript 1 2


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