I’m a generalist game programmer with over a decade of experience.
I’m a generalist who can pick up (and enjoy!) whatever’s needed, and I’ve shipped and supported games for all major modern platforms. I'm skilled with Unity, Unreal, and in-house engines.
As well as I writing code, I have experience leading teams, speaking at conferences all over the world, and lecturing at degree level.
Outside of work, I make short games and electronic music. I'm involved with the local games community and I regularly volunteer at events.
- gameHERS Industry Panel, 2020
- Unite Europe, 2018
- Unite Asia, 2018
- Unite Europe, 2017
- Unite Europe, 2015
- Mild Rumpus, GDC 2015
- Pixels and Prosecco, Spring Forward 2015
- She Says, Brighton Digital Festival 2014
- Hide & Seek Weekender, 2012
- Bit of Alright, 2012