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Import FX chain with the resources window don't always set Track Channel automatically #363
From Renaud...@gmail.com on August 28, 2011 17:38:20
When I import a FX chain with the FX menu, the numbers of tracks channels set automatically for the FX Chains Needs. But If I Import THe exact same FX Chain with the Resources (fx chains) window, the number of channel stay at default...
Isn't that possible to have the same behavior?
SWS extebsions 18.104.22.168 W7 Reaper V4.02 64bit
Thanks for reading
Attachment: Bug with open resources FX chain.gif
Original issue: http://code.google.com/p/sws-extension/issues/detail?id=363
From swstim on August 30, 2011 20:50:13
I wonder if there's perhaps a different way to import FX chains... Reaper copy/cut/pastes FX chains on the clipboard. If you use a clipboard spy utility like http://www.codeproject.com/KB/clipboard/clipspy.aspx you can see the format, which is just a chunk with the type "REAPERFX". Now, pasting that into the proper window is the trick... Just a thought.
From jeffos...@gmail.com on September 01, 2011 13:27:19
1st fix in r550 : the Resources view's actions (apply, paste FX chain, etc..) now restores proper track channels numbers. "1st fix" because for that to work FX chains must have has been saved in the resource view ATM (using the "auto-save" button).
From jeffos...@gmail.com on September 04, 2011 02:23:10
I forgot! Disregard what I say about take fx in comment #1 (error: nothing to see with multichannel items + not customizable)
@tim: unfortunately, paste/apply should work with multiple items/track at a time withtout any FX chain window opened.. I had a similar idea (simulating drag&drop to items/tracks but http://askjf.com/index.php?q=755s )
From jeffos...@gmail.com on September 16, 2011 01:32:38
What I described in comment 3 in available since v2.1.0 #7
I did some tests to go deeper in chunk/base-64 analysis: not serious.