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A python battle engine designed for use with pygame.
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Latest commit 7e0181c Jun 2, 2015 @recrm Version two refactoring.
Major refactoring of code.
- Pathing functions added to board object and give own file.
- Entity split into its own file.
- Instance split into its own file
- Old instance functions split between Entity and Instance files.
- Renamed some functions to more approprietly represent what they do.
(This causes some compatability issues if calling old instance functions
directly.)
- board type added as a map option instead of a config option.
- removed some unused config options
- Fixed revert system. It is a lot more stable now.
- Totally broke testFuture. Chess.py no longer tests for some check
situations. (I plan to reimplement differently and better.)
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static
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xml
LICENSE.md
RPS.py
chess.py
hex.py
river.py
zanar2.py
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