f0plugins
unit-generator plugins for supercollider
- Astrocade - sound chip emulation
- Atari2600 - tia sound chip emulation
- AY8910 - sound chip emulation (also AY8910Square)
- Beep - sound chip emulation
- MZPokey - another pokey sound chip emulation
- Nes2 - apu sound chip emulation (also Nes2DMC, Nes2Noise, Nes2Square and Nes2Triangle)
- Pokey - pokey sound chip emulation (also PokeySquare)
- RedDPCMdecode and RedDPCMencode - plugins for encoding and decoding differential pulse-code modulation signals
- RedLbyl - look before you leap
- RedNoise - a really bad pseudo-random noise generator
- RedPhasor and RedPhasor2 - two phasors that can loop
- SID6581f - sound chip emulation
- Slub - for generating cpu spikes
- SN76489 - sound chip emulation
see also https://fredrikolofsson.com/code/sc/#plugins
binaries
to download pre-made and ready-to-use binaries see https://github.com/redFrik/f0plugins/releases
compile
to build these yourself first install cmake and download the supercollider main source code via git, then open terminal and cd to the folder containing this README and do...
> mkdir build && cd build
> cmake -DSC_PATH=~/supercollider -DINSTALL_DESTINATION="/absolute/path" ..
> make installedit -DSC_PATH above to point to your supercollider source directory (cloned from here), and edit -DINSTALL_DESTINATION to where you want the resulting plugins installed. on osx this will typically be /Users/???/Library/Application Support/SuperCollider/Extensions and on linux you can completely remove the -DINSTALL_DESTINATION to use the default location.
NOTE: Not tested under Windows.