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Releases: refinedmods/refinedstorage2

v3.2.1

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@github-actions github-actions released this 07 Jun 15:10
fd249f1

Fixed

  • Minor rendering fix for the new autocrafting pins in the Grid.

v2.0.9

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@github-actions github-actions released this 07 Jun 16:14
0dec63a

Added

  • You can now clear the configuration of a Regulator Upgrade by using the item while crouching.

Fixed

  • Search box highlight marking text as invalid when the cursor is positioned within the text.
  • Autocrafting tasks started from a subnetwork not completing when the processing output is imported into the main network, through a Relay that shares both autocrafting and storage.

v3.2.0

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@github-actions github-actions released this 31 May 14:53
ba36f6c

Added

  • When an autocrafting task starts, its output resource is automatically added to the Grid's pinned resources row. If the resource is already pinned, the existing pin is enhanced with autocrafting status information instead of creating a duplicate entry.
  • While the task is running, hovering over the resource displays its crafting progress.
  • After the task completes, the resource remains visible in the pinned row until the Grid is reopened. Temporary autocrafting pins are removed when the Grid is reopened, while manually pinned resources remain pinned.

v3.1.0

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@github-actions github-actions released this 30 May 13:52
df4f363

Added

  • You can now pin resources to the top of the Grid. Drag and drop to pin. Drag outside the pinned area to unpin.

Fixed

  • Search box highlight marking text as invalid when the cursor is positioned within the text.
  • Autocrafting tasks started from a subnetwork not completing when the processing output is imported into the main network, through a Relay that shares both autocrafting and storage.

v3.0.5

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@github-actions github-actions released this 20 May 08:23
bdef8a6

Added

  • You can now clear the configuration of a Regulator Upgrade by using the item while crouching.

Fixed

  • Security Manager not initializing correctly.

v3.0.4

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@github-actions github-actions released this 17 May 18:04
861e930

Fixed

  • Autocrafting reporting it has more resources than available when using a processing pattern combined with allowed alternatives.

v3.0.3

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@github-actions github-actions released this 17 May 17:09
c3c8588

Fixed

  • World hanging on load on Fabric.
  • Because of all these autocrafting fixes, we had to break compatibility with processing autocrafting tasks that were still running from v3.0.0, v3.0.1 and v3.0.2. If you load your world with this version (v3.0.3), and the world still contains running tasks that contain a processing pattern, that task will be voided.

v3.0.2

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@github-actions github-actions released this 17 May 10:26
3987b2a

Fixed

  • Wireless Grid reporting duplicate amount of resources.
  • Grid updates are now throttled to 4 times per second per resource type to prevent client performance issues. Throttled updates will be queued and synced every second.

v2.0.8

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@github-actions github-actions released this 17 May 18:18
05ae243

Fixed

  • Autocrafting reporting it has more resources than available when using a processing pattern combined with allowed alternatives.

v2.0.7

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@github-actions github-actions released this 17 May 10:31
1bfc1f4

Changed

  • The slot limit for a fluid in the processing pattern configuration has been increased to maximum 64 buckets.

Fixed

  • Grid search only matching original item names and not renamed items.
  • Grid tooltip search not taking into account player sensitive tooltip information.
  • The slot limit for an item in the processing pattern configuration being calculated in a stack insensitive way.
  • Crash when a crafting pattern's recipe returns an empty output.
  • Autocrafting tasks getting stuck when multiple tasks using the same pattern were crafting through the same external machine at the same time.
  • Ability to insert non-pattern items into Autocrafters via the Autocrafter Manager.
  • Autocrafting Monitor not notified (without reopening) when an external machine became full or unavailable.
  • Wireless Grid reporting duplicate amount of resources.
  • Grid updates are now throttled to 4 times per second per resource type to prevent client performance issues. Throttled updates will be queued and synced every second.