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D2 [NTSC-U] exception. #73
Comments
Can't reproduce |
Really? Went through the whole early gameplay and reached actual ingame? |
yes, on my branch at least |
But crashes on the master branch. Could be a TA overrun since they are not detected on master. |
Impending merge expected... |
Yet #123 still overruns. Or was that just on master too? |
This should take care of it: |
Awaiting confirmation for this and #123 so we can close them. |
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From @MrPsyMan on March 15, 2014 14:30
During the (semi-interactive) intro of the game you're greeted with this:
Unhandled exception at 0x006afcd1 in reicast.exe: 0xC0000005: Access violation writing location 0x30cefff0.
The line throwing the initial exception is 1293 in file ta_vtx.cpp : cv[1].y=sv->y2;
After that the exception mess continues elsewhere.
That's on Win x86 with dynarec enabled.
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