A realistic universe simulation game engine for the browser written in Go WebAssembly
Input | Description |
---|---|
space |
Pause and resume the simulation |
r |
Reset the simulation |
v |
Reset all velocities to 0 |
s |
Spawn 1024 particles at random locations |
click + drag |
On an empty space to create a new entity |
click + drag |
On an entity to modify its velocity |