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Win32::GUI::OpenGLFrame - Integrate OpenGL with Win32::GUI Win32::GUI::OpenGLFrame allows you to use OpenGL for drawing in Win32::GUI windows. It provides a child window (or frame) that can be drawn into using OpenGL primatives. The interface is modified slightly from the standard Win32::GUI style so as to be (slightly) more familiar to those used to using the glut interface on Win32. It should eb possible to have more than one Win32::GUI::OpenGLFrame window with differetn content. demos\example3.pl shows this in action. I am not an OpenGL expert, and all the OpenGL code is 'borrowed' from elsewhere, and may or may not be good style. The C bindings (XS) and OpenGL code in OpenGLFrame.PL could use a review from an OpenGL specialist. INSTALLING Please see the INSTALLING file, supplied with the distribution. SEEING IT IN ACTION There are a number of demo files provided with the distribution. If the installation went correctly you should eb able to run the Win32::GUI demo tool C:\> win32-gui-demos from the command line and find the demos listed. AUTHOR Robert May <email@example.com>