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Mark statements as seen at the end of an interaction.
This fixes #1185, an issue where the skip buttons is insensitive
during the transition.
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renpytom committed May 20, 2017
1 parent 857fcbb commit db5d595e773d57035645124236404913e09d73aa
Showing 1 changed file with 1 addition and 0 deletions.
@@ -2543,6 +2543,7 @@ def interact(self, clear=True, suppress_window=False, trans_pause=False, **kwarg

self.restart_interaction = True

renpy.game.context().mark_seen()
renpy.game.context().scene_lists.shown_window = False

def interact_core(self,

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