Some projects have scenes with parallax effect, but supplied mouse position is not really useful on devices with touch screen. What about adding an ability for gamemakers to access accelerometer since it can also improve flexibility in creating minigames?
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On the forum lemma, it was possible to receive data from the accelometer, but there is no way to use the received code. Suddenly someone wants to contribute with the addition of this useful feature
via-my commentedJun 5, 2022
Some projects have scenes with parallax effect, but supplied mouse position is not really useful on devices with touch screen. What about adding an ability for gamemakers to access accelerometer since it can also improve flexibility in creating minigames?
The text was updated successfully, but these errors were encountered: