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BusyBee is a high-performance messaging layer
C++ C

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m4
.gitignore
LICENSE
Makefile.am Make "pause" pause immediately, before clearing the recv queue
README
bench.h
busybee-bench-mta.cc
busybee-bench-st.cc
busybee-bench-sta.cc
busybee.cc Fix a lost-message problem for delivered messages
busybee.pc.in
busybee.upack.in Add source for fedora
busybee_constants.h
busybee_mapper.cc Rewrite BusyBee to use a new interface.
busybee_mapper.h Rewrite BusyBee to use a new interface.
busybee_mta.cc
busybee_mta.h
busybee_returncode.cc Move some static functions out of the classes.
busybee_returncode.h
busybee_single.cc Remove spurious abort from busybee_single
busybee_single.h
busybee_st.cc Rewrite BusyBee to use a new interface.
busybee_st.h
busybee_st_windows.h
busybee_sta.cc
busybee_sta.h
busybee_utils.cc Allow anonymous server_ids for busybee
busybee_utils.h
busybee_windows.cc
configure.ac

README

BusyBee provides a messaging abstraction on top of TCP sockets.

BusyBee is a refined version of the HyperDex event loop.  It exposes a
"messaging" abstraction on top of TCP and automatically packs/unpacks messages
on the wire.  At the core of BusyBee is a thread-safe event loop that enables
multiple threads to send and receive messages concurrently.
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