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This repository has been archived by the owner on Jun 8, 2022. It is now read-only.
Quite often, in created issues, it is asked afterwards to give details about the context.
I propose to add some items to the printed OpenGL properties:
WARNING: SDL mixer output buffer size: 512 differs from desired: 1024!
WARNING: Unable to enable VSync: That operation is not supported!
INFO: OpenGL Vendor: VMware, Inc.
INFO: OpenGL Renderer: llvmpipe (LLVM 8.0, 256 bits)
INFO: OpenGL Version: 3.1 Mesa 19.0.8
INFO: OpenGL Red bits: 8
INFO: OpenGL Green bits: 8
INFO: OpenGL Blue bits: 8
INFO: OpenGL Alpha bits: 8
INFO: OpenGL Z buffer depth bits: 24
INFO: OpenGL Double Buffer: 1
INFO: OpenGL Stencil buffer bits: 8
INFO: GLEW Version: 2.1.0
INFO: GLSL version: 1.40
I think that these items would be relevant and useful, added at the top of the previous list:
application version (that appears in the launcher window bar, without the date)
OS name and version (distribution for Linux)
SDL version
current renderer (among: Software, OpenGL, OpenGL with shaders)
Quite often, in created issues, it is asked afterwards to give details about the context.
I propose to add some items to the printed OpenGL properties:
I think that these items would be relevant and useful, added at the top of the previous list:
That will give for example:
That will ease bug reporting, just having to copy and paste.
And even when testing or developing, this additional output would be convenient.
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