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costume
emi GRIM: Fix invalid ADGF_DEMO flag usage Jul 26, 2017
imuse GRIM: Fix some "Mismatched free() / delete / delete []" errors (valgr… Jul 18, 2016
lua GRIM: Add the fallback functions to lua when initializing for the sec… Jul 21, 2016
movie
shaders GRIM: Add support for reversed 32bits color endianness. Nov 6, 2016
update
POTFILES
actor.cpp
actor.h GRIM: Drop off-screen buffers May 2, 2017
animation.cpp
animation.h
bitmap.cpp
bitmap.h GRIM: Convert save game image to original pixel format. Jul 21, 2016
color.cpp
color.h ALL: synced with ScummVM Apr 5, 2014
colormap.cpp
colormap.h ALL: synced with ScummVM Apr 5, 2014
configure.engine
costume.cpp GRIM,EMI: Drop Grim::Component::setupTexture Jul 5, 2016
costume.h GRIM,EMI: Drop Grim::Component::setupTexture Jul 5, 2016
debug.cpp
debug.h
debugger.cpp
debugger.h
detection.cpp GRIM: Mark EMI as unstable Jul 26, 2017
font.cpp
font.h EMI: Fix font text centering by using just the kerned width. Aug 20, 2014
gfx_base.cpp
gfx_base.h
gfx_opengl.cpp
gfx_opengl.h
gfx_opengl_shaders.cpp GRIM: Add support for reversed 32bits color endianness. Nov 6, 2016
gfx_opengl_shaders.h
gfx_tinygl.cpp
gfx_tinygl.h
grim.cpp
grim.h
grim_controls.cpp GRIM: Fix abs->fabsf compiler warning May 5, 2015
inputdialog.cpp JANITORIAL: Fix Coverity warnings May 12, 2015
inputdialog.h GRIM: Add override to overriden functions May 31, 2014
iris.cpp
iris.h ALL: synced with ScummVM Apr 5, 2014
keyframe.cpp ALL: Rename get_float to READ_LE_FLOAT May 12, 2017
keyframe.h GRIM: Use quaternions for animation. Jul 2, 2014
lab.cpp
lab.h
lipsync.cpp GRIM: Change NULL to nullptr. May 31, 2014
lipsync.h
localize.cpp
localize.h
lua.cpp GRIM: Force the demo-flag on for grim-demos, thus enabling the englis… Jan 18, 2015
lua.h
lua_v1.cpp
lua_v1.h
lua_v1_actor.cpp
lua_v1_graphics.cpp
lua_v1_set.cpp Merge pull request #883 from JoseJX/FixPPH Jun 16, 2014
lua_v1_sound.cpp GRIM: Change NULL to nullptr. May 31, 2014
lua_v1_text.cpp EMI: Fix segfault when cancelling a save. Aug 14, 2014
material.cpp
material.h Revert "GRIM: Adds support for loading embedded colormaps." Jul 23, 2016
md5check.cpp
md5check.h GRIM: Verify the game data at the first startup Feb 8, 2013
md5checkdialog.cpp
md5checkdialog.h GRIM: Add override to overriden functions May 31, 2014
model.cpp
model.h GRIM: Initialize animated pose to bind pose, so the model bounding bo… Dec 26, 2014
module.mk GRIM: added codec48 for German Grim demo video Jan 20, 2015
object.cpp
object.h
objectstate.cpp
objectstate.h ALL: synced with ScummVM Apr 5, 2014
patchr.cpp
patchr.h
pool.h
primitives.cpp EMI: Implement changing line enpoints Jun 5, 2014
primitives.h
registry.cpp
registry.h
resource.cpp L10N: Translate patch warnings in Grim Sep 9, 2015
resource.h EMI: Fix caching of local.m4b Jan 10, 2015
savegame.cpp GRIM: Drop off-screen buffers May 2, 2017
savegame.h
sector.cpp
sector.h
set.cpp ALL: Rename get_float to READ_LE_FLOAT May 12, 2017
set.h
sound.cpp EMI: Remove EMI-specific methods from SoundPlayer. Aug 6, 2014
sound.h
sprite.cpp ALL: Rename get_float to READ_LE_FLOAT May 12, 2017
sprite.h EMI: Fix parsing of sprite flags. Fixes #960 Aug 12, 2014
stuffit.cpp
stuffit.h
textobject.cpp
textobject.h EMI: Remove repositioning of text. Aug 4, 2014
textsplit.cpp GRIM: Change NULL to nullptr. May 31, 2014
textsplit.h