A simple yet highly configurable Dashboard for HomeAssistant
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This is a simple yet highly customizable dashboard for Home Assistant. The main goal of this project was to create simple dashboard with an easy way to edit and add functionality with minimum knowledge of javascript and html. Should you have any ideas or questions please post them on home-assistant forum or create an issue on github.






How to use

  • Make sure that you have Home Assistant 0.77 or greater installed as only new authentication system is supported from now on
  • Pull/download repository
  • Copy config.example.js to config.js and edit it for your needs
  • Create a directory called tileboard inside www directory in HA's config path and move all of the files there.
  • TileBoard will be available at http://HASS_IP:8123/local/tileboard/index.html and will prompt your for your login credentials after restarting Home Assistant


config.js will initialize a global CONFIG object with following fields:

var CONFIG = {
   /* customTheme: specify a custom theme for your dashboard
    * Default: null. Array supported
   customTheme: null,

   /* transition: The transition effect used between Pages

   /* tileSize: The default size (in pixels) of a tile */
   tileSize: Number,

   /* tileMargin: The default margin (in pixels) between tiles */
   tileMargin: Number,

   /* entitySize: Enum size of tile's content (SMALL, NORMAL, BIG)*/

   /* groupMarginCss: CSS margin statement to override the default margin for groups */
   groupMarginCss: '20px 40px',

   /* serverUrl: The URL to your HomeAssistant server */
   serverUrl: 'http://hassio.local:8123',

   /* wsUrl: The URL to your HomeAssistant Websocket connection.
    * If HomeAssistant is behind SSL, replace ws:// with wss://
   wsUrl: 'ws://hassio.local:8123/api/websocket',
   /* authToken: Optional Long live token that you can create in your HomeAssistant
   authToken: null,

   /* debug: Toggle for extra debugging information.
    * If enabled, will print info about state changes and entities to console.
   debug: Boolean,

   /* timeFormat: 12 for AM/PM marker, 24 for 24 hour time (default) */
   timeFormat: Number,
   /* Google API key is required if you are using device tarcker tiles along with Google Maps.
    * More info here: https://developers.google.com/maps/documentation/maps-static/usage-and-billing
   googleApiKey: null,

   /* menuPosition: LEFT (default) or BOTTOM */
   menuPosition: MENU_POSITIONS.LEFT,

   /* hideScrollbar: Hiding horizontal scrollbar */
   hideScrollbar: false,
   /* groupsAlign: Align groups HORIZONTALLY (default) or VERTICALLY */

   /* pages: A list of page objects. See documentation on Pages below */
   pages: [],

   /* events: A list of events. See documentation on Events below */
   events: [],

   /* screensaver: A digital picture frame with a clock. Appears when    
    * the dashboard has been idle
    * https://github.com/resoai/TileBoard/wiki/Screensaver-configuration
    * (optional)
   screensaver: {
     /* timeout: Idle time (in seconds) before the screensaver will show */
     timeout: 300,

     /* slidesTimeout: Amount of time (in seconds) to show each slide */
     slidesTimeout: 10,
     styles: { fontSize: '40px' },
     /* read more in wiki */
     leftBottom: [{ type: SCREENSAVER_ITEMS.DATETIME }],

     /* slides: Array of paths to pictures. */
     slides: [
       {bg: 'images/bg1.jpeg'},
       {bg: 'images/bg2.png'},
       {bg: 'images/bg3.png'}
   /* header: object of header. Will be applied globally
    * https://github.com/resoai/TileBoard/wiki/Header-configuration
    * (optional)
   header: DEFAULT_HEADER,


Page object can have following fields:

  /* title: The page title (not currently used) */
  title: 'Page title',

  /* bg: Link to the background image */
  bg: 'images/bg1.jpg',

  /* icon: Page icon for the side menu */
  icon: 'mdi-home-outline', // icon of page (for the side menu)

  /* header: object of header for current page
   * https://github.com/resoai/TileBoard/wiki/Header-configuration

  /* tileSize: Override the global tileSize value for the current page
  tileSize: Number,

  /* groupMarginCss: Override global groupMarginCss for the current page
   * (optional)
  groupMarginCss: '20px 40px',
  /* hidden: hide page (optional)
   * can be boolean or function that return boolean
  hidden: Boolean | Function,

  /* groups: A list of tile groups. See documentation on Tile Groups below */
  groups: [] // list of tile groups

Tile Groups

We divide tiles (cells) into groups on every page. Group object can have following fields:

  /* title: Title to display above the group */
  title: 'Group title',

  /* width: Number of tiles horizontally 
   * (optional) Can be calculated automatically 
  width: 3,

  /* height: Number of tiles vertically 
   * (optional) Can be calculated automatically 
  height: 4,

  /* groupMarginCss: Override default margin of tiles for the current group
   * (optional)
  groupMarginCss: '20px 40px',
  /* hidden: hide group (optional)
   * can be boolean or function that return boolean
  hidden: Boolean | Function,

  /* items: A list of Tile objects. See documentation on Tiles below */
  items: [],


Tile Object. Click here for some real life examples

  /* position: The x,y position of the tile inside the group */
  position: [1, 0],

  /* type: The type of a tile. Valid types are listed below */

  /* id: The entity_id of the device from HomeAssistant (e.g. switch.xyz or light.family_room) */
  id: 'device_tracker.google_maps_228',

  /* title: Title for the entity. It will use the friendly_name from HomeAssistant if not specified
   * (optional)
  title: 'Tile title',

  /* subtitle: A subtitle to display on the tile
   * (optional)
  subtitle: 'Tile subtitle', // subtitle

  /* width: How many tiles wide this tile should be
   * (optional) (default=1)
  width: 2,

  /* height: How many tiles tall this tile should be
   * (optional) (default=1)
  height: 2,

  /* states: Map a state from HomeAssistant to a different value for TileBoard to display.
   * (optional)
  states: {on: 'Enabled', off: 'Disabled'}, // Object example
  states: function (item, entity) {return entity.state}, // Function example

  /* state: Set a custom state for the tile.
   * (optional)
  state: 'Working', // String example
  state: function (item, entity) {return entity.state}, // Function example
  state: false, // Set to false to disable state

  /* icons: Set the icon for a tile
   * You can use any of the material design icons from https://materialdesignicons.com/
   * as long as they have been published in the [latest npm package](https://github.com/templarian/materialdesign-svg).
   * Use an object or function to map states to icons
  icons: {on: "mdi-volume-high", off: "mdi-volume-off"}, // Object example
  icons: function (item, entity) {return entity.attributes.icon}, // Function example

  /* icon: Set a static icon for a tile
   * You can use any of the material design icons from https://materialdesignicons.com/
   * as long as they have been published in the [latest npm package](https://github.com/templarian/materialdesign-svg).
  icon: 'mdi-phone'

  /* bg: Link to a background image for the tile
   * @ and & prefixes are explained below
  bg: '@attributes.entity_picture',

  /* bgSuffix: Same as bg, but with the serverUrl included */
  bgSuffix: '@attributes.entity_picture',

  /* bgOpacity: A decimal between 0 and 1 for the background opacity */
  bgOpacity: 0.5,

  /* theme: Override default theme for the tile */
  theme: TYPES.SWITCH,

  /* classes: A list of classes to be appended to the tile element
   * Useful for custom CSS styles
  classes: ["-big-entity"],

  /* slides: A list of slide images to use for the background
   * Currently a maximum of 3 slides are supported
   * (optional)
  slides: [{}, {bg: 'images/slide.jpg'}],
  /* hidden: hide tile (optional)
   * can be boolean or function that return boolean
  hidden: Boolean | Function,


  /** type: SENSOR **/
  /* value: Override sensor value */
  value: '&sensor.bathroom_temp.state',

  /* unit: Override default unit of measurement */
  unit: 'kWh',

  /* filter: Function for filtering/formatting the entity value */
  filter: function (value) {return value},

  /** type: DEVICE_TRACKER **/
  /* slidesDelay: Delay before slide animation starts (optional) */
  slidesDelay: 2,

  /* map: Map provider for showing position inside tile
   * Valid options: 'google', 'yandex'
  map: 'google',
  /* zoomLevels: zoom levels of map in slides
   * left only one if you what one slide (e.g. [9])
   * (optional)
  zoomLevels: [9, 13], 
  /* hideEntityPicture: hide entity picture if you want only maps */
  hideEntityPicture: false, 

  /** type: TEXT_LIST **/
  /* list: List of objects with a title, icon, and value */
  list: [{title: 'Kitchen temp', icon: 'mdi-home', value: '&sensor.kitchen_temp.state'}],

  /** type: MEDIA_PLAYER **/
  /* hideSource: Whether the source selector should be hidden
   * Value options: true, false
  hideSource: false,

  /** type: SLIDER **/
  /* filter: Function for filtering/formatting the value */
  filter: function (value) {return value},

  /* button: Puts slider at the bottom
   * Valid options: true, false
  bottom: true,

  /* slider: Object with slider config. See slider documentation below */
  slider: {}

  /** type: CAMERA or CAMERA_THUMBNAIL **/
  /* bgSize: CSS background-size property */
   bgSize: 'cover',

   /* filter: Function for filtering/formatting the camera URL */
   filter: function (url) {return url},

   /* fullscreen: object of type CAMERA or CAMERA_THUMBNAIL to show it in fullscreen */
   fullscreen: {},

   /* refresh: Number in milliseconds (or function returning a time) to set the
    * interval for refreshing the camera image
   refresh: Number || Function,

   /** type: LIGHT **/
   /* sliders: list of slider object. See slider documentation below */
   sliders: [{}],

   /** type: WEATHER **/
   /* fields: Object mapping available fields and their values.
    * Full documentation on fields is below
   fields: {},

   /* classes: Additional CSS classes. Use 'compact' for a compact (1x1) tile
    * (optional)
   classes: ['-compact'],
   /* customStyles: Additional styles. Enables tile customisation based on state.
    * Can be used both as a object `{ 'background-color': '#FF0000' }` or, 
    * as a function function (item, entity) { return { 'background-color': '#FF0000' } }
    * (optional)
   customStyles: Object || Function


Every anonymous function will call with context {states: {}, $scope: {}}

At the moment following entity types have been implemented:

var TYPES = {
   DEVICE_TRACKER: 'device_tracker',
   SCRIPT: 'script',
   AUTOMATION: 'automation',
   SENSOR: 'sensor',
   SENSOR_ICON: 'sensor_icon',
   SWITCH: 'switch',
   LOCK: 'lock',
   COVER: 'cover',
   FAN: 'fan',
   GENERIC_ICON: 'generic_icon',
   INPUT_BOOLEAN: 'input_boolean',
   LIGHT: 'light',
   TEXT_LIST: 'text_list',
   INPUT_NUMBER: 'input_number',
   INPUT_SELECT: 'input_select',
   CAMERA: 'camera',
   CAMERA_THUMBNAIL: 'camera_thumbnail',
   SCENE: 'scene',
   SLIDER: 'slider',
   IFRAME: 'iframe',
   DOOR_ENTRY: 'door_entry',
   WEATHER: 'weather',
   CLIMATE: 'climate',
   MEDIA_PLAYER: 'media_player',
   CUSTOM: 'custom',
   ALARM: 'alarm',
   WEATHER_LIST: 'weather_list',

Example of slider config used for LIGHT:

   title: "Color temp",
   field: "color_temp",
   max: 588,
   min: 153,
   step: 15,
   request: {
      type: "call_service",
      domain: "light",
      service: "turn_on",
      field: "color_temp"

Supported weather fields

   summary: '&sensor.dark_sky_summary.state',
   temperature: '&sensor.dark_sky_temperature.state',
   temperatureUnit: '&sensor.dark_sky_temperature.attributes.unit_of_measurement',
   highTemperature: '&sensor.dark_sky_daytime_high_temperature.state',
   highTemperatureUnit: '&sensor.dark_sky_daytime_high_temperature.attributes.unit_of_measurement',
   //highTemperatureLabel: 'High',
   lowTemperature: '&sensor.dark_sky_overnight_low_temperature.state',
   lowTemperatureUnit: '&sensor.dark_sky_overnight_low_temperature.attributes.unit_of_measurement',
   //lowTemperatureLabel: 'Low',
   windSpeed: '&sensor.dark_sky_wind_speed.state',
   windSpeedUnit: '&sensor.dark_sky_wind_speed.attributes.unit_of_measurement',
   humidity: '&sensor.dark_sky_humidity.state',
   humidityUnit: '&sensor.dark_sky_humidity.attributes.unit_of_measurement',
   list: [ // array of strings
      // custom line
      'Feels like '
         + '&sensor.dark_sky_apparent_temperature.state'
         + '&sensor.dark_sky_apparent_temperature.attributes.unit_of_measurement',

      // another custom line
      'Pressure '
         + '&sensor.dark_sky_pressure.state'
         + '&sensor.dark_sky_pressure.attributes.unit_of_measurement',

@/& Prefixes

As you may notice that we use @/& prefixes to get a value inside objects (entities). @ is relative to the current entity (@attributes.friendly_name) and & is for global (&sensor.kitchen_temp.state). This may not work everywhere, but you may give it a go. Read more in our wiki article.


Events can be fired from Home Assistant to control TileBoard. Useful for automations to do things like opening a camera view if it detects motion, or turning the screen off on a tablet at night or when everyone leaves.

Events in HomeAssistant must be fired with tileboard as the event type, and a command included in the event data.

events: [
    /* Example: Start the screensaver on a tablet with Fully Kiosk Browser */
      /* command: The command sent from Home Assistant */
      command: 'screen_off',

      /* action: Function to execute when the command is received
       * The variable e contains the full event_data from HomeAssistant
      action: function(e) {
        if (typeof fully !== undefined) {

    /* Example: End the screensaver and make sure Fully Kiosk Browser is in
     * the foreground.
      command: 'screen_on',
      action: function(e) {
        if (typeof fully !== undefined) {

    /* Example: Play a sound file
     * Include sound_url in the event_data from Home Assistant
      command: 'play_sound',
      action: function(e) {

    /* Example: Open a specific TileBoard page
     * Include a page field in the event_data from Home Assistant
     * that matches the id: of a page in the TileBoard CONFIG
      command: 'open_page',
      action: function(e) {


TileBoard has built-in support for toast notification popups in the lower right corner. To set them up, add the following to events in CONFIG:

   command: 'notify',
   action: function(e) {

You can then fire a tileboard event in HomeAssistant with the following data:

    "command": "notify",
    "id": "hello",
    "icon": "mdi-car",
    "type": "info",
    "title": "Information",
    "message": "Hello world",
    "lifetime": 5,

id: Notification ID. Sending multiple notifications with the same id will overwrite each other.

type: Type of notification (for style purposes). Valid types are error, info, success, warning

lifetime: Length of time (in seconds) for the notification to persist before automatically dismissing. Leave lifetime out of the event_data for persistent messages.

Custom CSS Styles

A number of classes are added to each tile depending on the type of tile and state. Custom CSS styles can be applied by creating a custom.css file in the styles directory.

Tablet and mobile configuration

For the tablet configuration use COMPACT custom theme and reduce padding. For the mobiles check out wiki article.


Please feel free to post an issue or pull request and we will sort it out


MIT License