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The Intellivision is a home video game console released by Mattel in 1979
|Emulator||Rom Folder||Extension||BIOS||Controller Config|
|lr-freeintv||intellivision||.7z .bin .int .itv .rom .zip||exec.bin grom.bin||/opt/retropie/configs/intellivision/retroarch.cfg|
|jzintv||intellivision||.bin .int .itv .rom||exec.bin grom.bin||hardcoded|
ROM and BIOS Paths
Place Intellivision ROMs in
Place your BIOS files in:
lr-freeintv is a libretro emulation core for the Mattel Intellivision designed to be compatible with joypads from the SNES era forward even if they originally required a number pad.
lr-freeintv requires two Intellivision BIOS files to be placed in the libretro 'system' folder:
- BIOS filenames are case-sensitive
Entertainment Computer System and Intellivoice
lr-freeintv does not currently support Entertainment Computer System (ECS) and Intellivoice functionality. Contributions to the source are welcome!
Mattel Intellivision games were often meant to be played with game-specific cards overlaid on the numeric keypad. These overlays convey information which can be very useful in gameplay. Images of a limited selection of Intellivision titles are available at: http://www.intellivisionlives.com/bluesky/games/instructions.shtml
- Mini-Keypad - Allows the user to view and select keys from a small Intellivision pad in the lower corner of the display.
- Controller Swap - Some Intellivision games expect the left controller to be player one, others expect the right controller. This isn't a problem if you have two controllers (and don't mind juggling them) but users with only one controller or using a portable setup would be effectively locked out of some games. Controller Swap swaps the two controller interfaces so that the player does not have to physically swap controllers.
|Left Analog Stick||16-way disc|
|B||Left Action Button|
|A||Right Action Button|
|Y||Top Action Button|
|X||Use the Last Selected Intellivision Keypad Button. In Astrosmash, for example, you can leave "3" selected to enable instant access to hyperspace.|
|L/R||Activate the Mini-Keypad|
lr-freeintv utilises Retroarch controller configurations. Add custom retroarch controls to the retroarch.cfg file in
For more information on RetroArch controls see: RetroArch Configuration
jzIntv requires at least the first two Intellivision BIOS files listed below to be placed in the libretro 'system' folder:
|Graphics ROM - 213 predefined character images and some EXEC routines; Tutorvision variant||
|Entertainment Computer System (ECS) ROM - additional EXEC routines, the BASIC programming interpreter, and graphics of musical notes||
|Intellivoice RESROM - resident ROM containing common speech words and phrases as well as program instructions||
|Keyboard Component EXEC ROM - BIOS for the Keyboard Component peripheral; PicSe (picture sequencer) routines for multimedia software||?||?|
- BIOS filenames are case-sensitive
By default, jzIntv maps the first (left) analog stick to the left controller's disc input. In addition, the first 9 buttons are mapped to the 3 action buttons as follows:
Buttons 0, 3, 6: Top action buttons, left controller Buttons 1, 4, 7: Lower left action button, left controller Buttons 2, 5, 8: Lower left action button, left controller
jzIntv maps the first joystick's first hat's 8 directions to the numeric keypad on the right controller, making the hat usable in games such as Night Stalker and TRON Deadly Discs. [Source]
It is possible to remap these using a keyboard hack file. Instructions on creating these can be found HERE. Keys 0, Clear and Enter on the numeric keypad are not mapped by default so a keyboard hack file would be required to this.
Function/Special keys, all maps: F1 Quit F4 Break into debugger F5 Switch to keymap 0 (default keymap) F6 Switch to keymap 1 (left controller only for 1 player games) F7 Switch to keymap 2 (ECS keyboard keymap) F8 Shift to keymap 3 while held (command keys) F9 Toggle fullscreen/windowed F10 Toggle movie recording F11 Take screen shot F12 Reset emulator Pause Pause the emulator PgUp Increase volume PgDn Decrease volume Numeric Keypad, maps 0 and 1 1-9 Left controller 1 - 9 0 Left controller Clear . Left controller 0 Enter Left controller Enter Main Keyboard, map 0. (Map 1 just moves right controller mappings to left.) 0-9 Right controller 0 - 9 - Right controller Clear = Right controller Enter Left Shift Right controller top action buttons Left Alt Right controller lower left action button Left Control Right controller lower right action button Right Shift Left controller top action buttons Right Alt Left controller lower left action button Right Control Left controller lower right action button Up Arrow Left controller disc up Down Arrow Left controller disc down Left Arrow Left controller disc left Right Arrow Left controller disc right Fine-grain directional pad inputs: U I O \ | / \|/ J --+-- K Left controller disc /|\ / | \ N M , W E R \ | / \|/ S --+-- D Right controller disc /|\ / | \ Z X C
Memory Map Config Files:
If a rom does not load leaving you with a black screen (and the files dump.cpu and dump.mem in your home folder upon exit), then you need a memory map config file. This is likely to be the case for titles from Atarisoft, Imagic or INTV Corp.
First determine which config file your rom requires from this spreadsheet.
Next download the config file from here and rename it the same as the your rom.
For example, you are trying to get
atlantis.int to work. From the spreadsheet, you see that it takes memory map #7 so download
7.cfg and rename it
atlantis.cfg. Place it in your roms folder and your rom should now work.
Full details about using memory map config files can be found here.