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"KaM Remake" is an RTS game remake written in Delphi from scratch.
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Bugreports Bugreport Jul 22, 2013
Campaigns Add Campaign Barbarian King by Strangelove Dec 3, 2019
Docs Minor formatting Jul 26, 2015
Dynamic Mapping Tutorial update to the latest version from Rey's repo (r10013) Apr 10, 2019
Installer r10548: update revision number Dec 4, 2019
KaM Editor update to the latest version from Rey's repo (r10013) Apr 10, 2019
Maps add / update italian translations by Ethlos Dec 1, 2019
MapsMP Added / Replaced Thunder maps Dec 3, 2019
Music Added MIDI playback code Apr 11, 2010
Readme Fixed typos in the Russian documentation, improved text design (Kroms… Jul 13, 2017
ScriptingPlugins update to the latest version from Rey's repo (r10013) Apr 10, 2019
Sounds update to the latest version from Rey's repo (r10013) Apr 10, 2019
SpriteResource Lobby: show special ready sign for ready spectators, who does not hav… Nov 24, 2019
Sprites Added Metallurgist snow house sprite by Malin Mar 8, 2017
Test utility units compilation / paths update May 2, 2018
TestFunctional utility units compilation / paths update May 2, 2018
TextSamples Greek sample text now has the full modern Greek alphabet Oct 19, 2015
Todo MapEd: Update Player types page, put it on PopUp window Dec 5, 2019
Tutorials Update CN translation Nov 12, 2019
Utils compilation fix for DedicatedServer Dec 6, 2019
bat update clean.bat Nov 20, 2019
data RMG layout update + comments Dec 6, 2019
src Add mission difficulty to map name label into the game Dec 7, 2019
.gitignore bat files - remove 'bat_ ' prefix Apr 17, 2019
FastMM_FullDebugMode.dll Updated FastMM to 4.991 Oct 13, 2012
KM_KeyIDs.inc Add hotkey to play next tick in replay Nov 30, 2019
KM_NetProtocolRevision.inc NetServer: allow to connect to server clients with different game ver… Dec 3, 2019
KM_Revision.inc r10548: update revision number Dec 4, 2019
KM_TextIDs.inc RMG layout update + comments Dec 6, 2019
KaMProjectGroup.groupproj Update Dec 12, 2015
KaM_Manifest.manifest Fixed issues with requiring administrator rights when installed to Pr… Apr 27, 2012
KaM_Manifest.rc Fixed issues with requiring administrator rights when installed to Pr… Apr 27, 2012
KaM_Manifest.res Fixed issues with requiring administrator rights when installed to Pr… Apr 27, 2012
KaM_Remake.cfg Added primitive caching to pathfinding (Vortamic initial attacks are … Dec 7, 2012
KaM_Remake.dof Scripting demo release candidate :) :) :) Apr 6, 2013
KaM_Remake.dpr Delphi / Lazarus combine compilation Nov 29, 2019
KaM_Remake.dproj update to the latest version from Rey's repo (r10013) Apr 10, 2019
KaM_Remake.ico Updated icon Jun 12, 2011
KaM_Remake.inc Lazarus compilation - small fixes and comments added Nov 29, 2019
KaM_Remake.lpi Delphi / Lazarus combine compilation Nov 29, 2019
KaM_Remake.lpr Merge branch 'lazarus' into lazarus-compilation Nov 28, 2019
KaM_Remake.mes Moving server from lewin.hodgman.id.au to kam.hodgman.id.au. This mea… May 10, 2012
KaM_Remake_Icon.ico Copied icon file to a different name (it won't compile without it for… Apr 26, 2015
KaM_Remake_Icon.rc Jecy played a multiplayer game with 3 players over the LAN in Lazarus… Jul 22, 2011
KaM_Remake_Icon.res Fixed icon looking blurry/grey (.res file compiled incorrectly?) May 16, 2013
KaM_Remake_Settings_ini_readme.txt update to the latest version from Rey's repo (r10013) Apr 10, 2019
LICENSE.txt Merge remote-tracking branch 'refs/remotes/Kromster80/master' Jan 25, 2017
README.md Update README.md Sep 25, 2016
bass.dll Switched from TMediaPlayer to the Bass audio library which provides m… Sep 20, 2011
clean.bat Clean deletes more junk Apr 15, 2014
keys.keymap Add hotkey to play next tick in replay Nov 30, 2019
libzplay.dll - Music library can now use either BASS or ZLibPlay with a compiler … Dec 7, 2011
ogg.dll ogg audio format support to play from scripts Mar 5, 2017
upx.exe Updated UPX to the latest version Aug 5, 2012
vorbis.dll ogg audio format support to play from scripts Mar 5, 2017
vorbisfile.dll ogg audio format support to play from scripts Mar 5, 2017

README.md

About

The KaM Remake mod is an attempt to reinvigorate the original “Knights and Merchants: The Shattered Kingdom” strategy game. Our goals are to make it work on today's computers and operating systems, implement a fully featured online multiplayer system, as well as to fix the many bugs in the game engine. To do this we have started from scratch, writing our own code for the game engine but still relying on many original resource files. We assume that you own the original KaM game, (the installer checks for it) otherwise you should buy it – it's available in a number of online gaming stores.

The KaM Remake executable is freeware and is built by enthusiasts. Applications used: Delphi 6 - XE2, FastMM4, Lazarus, OpenGL, OpenAL, Overbyte ICS, zLib, PNGImage, MadExcept, libZPlay.

Projects website

http://www.kamremake.com/about/

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