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/**********************************************************************************
Copyright (C) 2012 Syed Reza Ali (www.syedrezaali.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
**********************************************************************************/
#ifndef OFXUI_ROTARY_SLIDER
#define OFXUI_ROTARY_SLIDER
#include "ofxUIWidgetWithLabel.h"
class ofxUIRotarySlider : public ofxUIWidgetWithLabel
{
public:
ofxUIRotarySlider(float x, float y, float w, float _min, float _max, float _value, string _name)
{
useReference = false;
rect = new ofxUIRectangle(x,y,w,w);
init(w, _min, _max, &_value, _name);
}
ofxUIRotarySlider(float w, float _min, float _max, float _value, string _name)
{
useReference = false;
rect = new ofxUIRectangle(0,0,w,w);
init(w, _min, _max, &_value, _name);
}
ofxUIRotarySlider(float x, float y, float w, float _min, float _max, float *_value, string _name)
{
useReference = true;
rect = new ofxUIRectangle(x,y,w,w);
init(w, _min, _max, _value, _name);
}
ofxUIRotarySlider(float w, float _min, float _max, float *_value, string _name)
{
useReference = true;
rect = new ofxUIRectangle(0,0,w,w);
init(w, _min, _max, _value, _name);
}
~ofxUIRotarySlider()
{
if(!useReference)
{
delete valueRef;
}
}
void init(float w, float _min, float _max, float *_value, string _name)
{
name = _name;
kind = OFX_UI_WIDGET_ROTARYSLIDER;
paddedRect = new ofxUIRectangle(-padding, -padding, w+padding*2.0, w+padding);
paddedRect->setParent(rect);
draw_fill = true;
value = *_value; //the widget's value
if(useReference)
{
valueRef = _value;
}
else
{
valueRef = new float();
*valueRef = value;
}
max = _max;
min = _min;
if(value > max)
{
value = max;
}
if(value < min)
{
value = min;
}
outerRadius = rect->getWidth()*.5;
innerRadius = rect->getWidth()*.25;
value = ofMap(value, min, max, 0.0, 1.0, true);
label = new ofxUILabel(0,w+padding,(name+" LABEL"), (name + ": " + ofToString(getScaledValue(),2)), OFX_UI_FONT_SMALL);
label->setParent(label);
label->setRectParent(rect);
label->setEmbedded(true);
increment = fabs(max - min) / 10.0;
}
virtual void update()
{
if(useReference)
{
value = ofMap(*valueRef, min, max, 0.0, 1.0, true);
}
}
virtual void setDrawPadding(bool _draw_padded_rect)
{
draw_padded_rect = _draw_padded_rect;
label->setDrawPadding(false);
}
virtual void setDrawPaddingOutline(bool _draw_padded_rect_outline)
{
draw_padded_rect_outline = _draw_padded_rect_outline;
label->setDrawPaddingOutline(false);
}
virtual void drawBack()
{
if(draw_back)
{
ofFill();
ofSetColor(color_back);
drawArcStrip(1.0);
}
}
virtual void drawFill()
{
if(draw_fill)
{
ofFill();
ofSetColor(color_fill);
drawArcStrip(value);
}
}
virtual void drawFillHighlight()
{
if(draw_fill_highlight)
{
ofFill();
ofSetColor(color_fill_highlight);
drawArcStrip(value);
}
}
virtual void drawOutline()
{
if(draw_outline)
{
ofNoFill();
ofSetColor(color_outline);
ofSetLineWidth(2.0);
drawArcStrip(1.0);
ofSetLineWidth(1.0);
}
}
virtual void drawOutlineHighlight()
{
if(draw_outline_highlight)
{
ofNoFill();
ofSetColor(color_outline_highlight);
ofSetLineWidth(2.0);
drawArcStrip(1.0);
ofSetLineWidth(1.0);
}
}
void mouseMoved(int x, int y )
{
if(rect->inside(x, y))
{
state = OFX_UI_STATE_OVER;
}
else
{
state = OFX_UI_STATE_NORMAL;
}
stateChange();
}
void mouseDragged(int x, int y, int button)
{
if(hit)
{
state = OFX_UI_STATE_DOWN;
input(x, y);
triggerEvent(this);
}
else
{
state = OFX_UI_STATE_NORMAL;
}
stateChange();
}
void mousePressed(int x, int y, int button)
{
if(rect->inside(x, y))
{
hit = true;
state = OFX_UI_STATE_DOWN;
input(x, y);
triggerEvent(this);
}
else
{
state = OFX_UI_STATE_NORMAL;
}
stateChange();
}
void mouseReleased(int x, int y, int button)
{
if(hit)
{
#ifdef TARGET_OPENGLES
state = OFX_UI_STATE_NORMAL;
#else
state = OFX_UI_STATE_OVER;
#endif
input(x, y);
triggerEvent(this);
}
else
{
state = OFX_UI_STATE_NORMAL;
}
stateChange();
hit = false;
}
void keyPressed(int key)
{
if(state == OFX_UI_STATE_OVER)
{
switch (key)
{
case OF_KEY_RIGHT:
setValue(getScaledValue()+increment);
triggerEvent(this);
break;
case OF_KEY_UP:
setValue(getScaledValue()+increment);
triggerEvent(this);
break;
case OF_KEY_LEFT:
setValue(getScaledValue()-increment);
triggerEvent(this);
break;
case OF_KEY_DOWN:
setValue(getScaledValue()-increment);
triggerEvent(this);
break;
default:
break;
}
}
}
void drawArcStrip(float percent)
{
float theta = ofMap(percent, 0, 1, 0, 360.0, true);
ofPushMatrix();
ofTranslate(rect->getX(),rect->getY());
ofBeginShape();
{
float x = sin(-ofDegToRad(0));
float y = cos(-ofDegToRad(0));
ofVertex(center.x+outerRadius*x,center.y+outerRadius*y);
}
for(int i = 0; i <= theta; i+=10)
{
float x = sin(-ofDegToRad(i));
float y = cos(-ofDegToRad(i));
ofVertex(center.x+outerRadius*x,center.y+outerRadius*y);
}
{
float x = sin(-ofDegToRad(theta));
float y = cos(-ofDegToRad(theta));
ofVertex(center.x+outerRadius*x,center.y+outerRadius*y);
ofVertex(center.x+innerRadius*x,center.y+innerRadius*y);
}
for(int i = theta; i >= 0; i-=10)
{
float x = sin(-ofDegToRad(i));
float y = cos(-ofDegToRad(i));
ofVertex(center.x+innerRadius*x,center.y+innerRadius*y);
}
{
float x = sin(-ofDegToRad(0));
float y = cos(-ofDegToRad(0));
ofVertex(center.x+innerRadius*x,center.y+innerRadius*y);
}
ofEndShape();
ofPopMatrix();
}
void setIncrement(float _increment)
{
increment = _increment;
}
void input(float x, float y)
{
hitPoint = ofPoint(x,y);
ofVec2f mappedHitPoint = hitPoint;
mappedHitPoint -= ofVec2f(rect->getX()+center.x, rect->getY()+center.y);
ofVec2f cVector = center-homePoint;
value = ofMap(cVector.angle(mappedHitPoint), -180, 180, 0, 1.0, true);
if(value > 1.0)
{
value = 1.0;
}
else if(value < 0.0)
{
value = 0.0;
}
updateValueRef();
updateLabel();
}
void updateValueRef()
{
(*valueRef) = getScaledValue();
}
void updateLabel()
{
label->setLabel(name + ": " + ofToString(getScaledValue(),2));
}
void stateChange()
{
if(value > 0)
{
draw_fill = true;
}
else
{
draw_fill = false;
}
switch (state) {
case OFX_UI_STATE_NORMAL:
{
draw_fill_highlight = false;
draw_outline_highlight = false;
label->unfocus();
}
break;
case OFX_UI_STATE_OVER:
{
draw_fill_highlight = false;
draw_outline_highlight = true;
label->unfocus();
}
break;
case OFX_UI_STATE_DOWN:
{
draw_fill_highlight = true;
draw_outline_highlight = true;
label->focus();
}
break;
case OFX_UI_STATE_SUSTAINED:
{
draw_fill_highlight = false;
draw_outline_highlight = false;
label->unfocus();
}
break;
default:
break;
}
}
void setVisible(bool _visible)
{
visible = _visible;
label->setVisible(visible);
}
void setValue(float _value)
{
value = ofMap(_value, min, max, 0.0, 1.0, true);
updateValueRef();
updateLabel();
}
float getValue()
{
return value;
}
float getScaledValue()
{
return ofMap(value, 0.0, 1.0, min, max, true);
}
ofxUILabel *getLabel()
{
return label;
}
void setParent(ofxUIWidget *_parent)
{
parent = _parent;
paddedRect->height += label->getPaddingRect()->height;
if(label->getPaddingRect()->width+padding*2.0 > paddedRect->width)
{
paddedRect->width = label->getPaddingRect()->width;
}
center = ofPoint(rect->getWidth()*.5, rect->getHeight()*.5);
homePoint = ofPoint(rect->getWidth()*.5, rect->getHeight());
}
bool isDraggable()
{
return true;
}
protected: //inherited: ofxUIRectangle *rect; ofxUIWidget *parent;
float value, increment;
float *valueRef;
bool useReference;
float max, min;
ofPoint center;
ofPoint hitPoint;
ofPoint homePoint;
float outerRadius, innerRadius;
};
#endif
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