A hardware implementation of the Consolite game console written in Verilog.
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Consolite Hardware

This is a Verilog implementation of a microprocessor implementing the Consolite ISA. It is designed for the Mimas V2 development board with a Spartan 6 FPGA.

What Is Consolite?

Consolite (coming from "Console Lite") is the name I've given to my design of a hobbyist microprocessor and associated toolchain. Consolite's instruction set architecture (ISA) has assembly level instructions for setting colors, drawing pixels on the screen, and receiving input. This makes it suitable for writing games, which is what makes it a "console".

Consolite Specs

  • Display: 256 x 192 pixels, 8-bit color (VGA output)
  • Registers: 16 general purpose, instruction pointer, color, flags
  • Memory: 64KiB main memory, 48KiB video memory (write only)
  • Storage: Up to 256 programs on microSD card
  • Input: 6 buttons, 8 switches, 32 GPIOs, up to 8 SNES controllers



The Verilog code in the /src directory and any documentation is covered under the license in LICENSE.txt. The MimasV2Config.py script for flashing Consolite onto the development board is not my creation and is not covered under this license. Additionally, the files under the /proj/ipcore_dir directory have been generated from the Xilinx software and are not covered under the license; these files are used for interfacing with the on board LPDDR RAM.