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Branch: master
Commits on Dec 27, 2018
  1. - version 1.57

    raa-eruanna committed Dec 27, 2018
Commits on Nov 5, 2018
  1. Added SECPART_3D definition

    ZZYZX
    ZZYZX committed Nov 5, 2018
Commits on Oct 31, 2018
Commits on May 24, 2018
  1. Adding the new automap specials

    RockstarRaccoon authored and coelckers committed May 24, 2018
    281:Line_SetAutomapFlags(lid, setflags, clearflags),
    282:Line_SetAutomapStyle(lid, style),
Commits on Mar 3, 2018
  1. Fixed tab formatting.

    ioan-chera authored and coelckers committed Mar 3, 2018
  2. Added SetAirFriction for Eternity.

    ioan-chera authored and coelckers committed Mar 3, 2018
Commits on Oct 24, 2017
  1. - Version 1.56

    madame-rachelle committed Oct 24, 2017
Commits on Oct 1, 2017
  1. Added new text color constants

    Blue-Shadow authored and coelckers committed Sep 24, 2017
Commits on Apr 26, 2017
Commits on Apr 5, 2017
  1. - added missing commas.

    Christoph Oelckers
    Christoph Oelckers committed Apr 5, 2017
Commits on Mar 28, 2017
  1. - new specials.

    Christoph Oelckers
    Christoph Oelckers committed Mar 28, 2017
Commits on Mar 14, 2017
  1. Merge branch 'master' of https://github.com/rheit/acc

    Christoph Oelckers
    Christoph Oelckers committed Mar 14, 2017
  2. - new specials.

    Christoph Oelckers
    Christoph Oelckers committed Mar 14, 2017
  3. - SetSlideshow function.

    Christoph Oelckers
    Christoph Oelckers committed Mar 14, 2017
Commits on Mar 5, 2017
Commits on Mar 3, 2017
  1. - ScriptCall.

    Christoph Oelckers
    Christoph Oelckers committed Mar 3, 2017
Commits on Feb 27, 2017
  1. Floor+Ceiling_Stop.

    Christoph Oelckers
    Christoph Oelckers committed Feb 27, 2017
  2. - floor, round, ceil math functions.

    Christoph Oelckers
    Christoph Oelckers committed Feb 27, 2017
  3. - strarg.

    Christoph Oelckers
    Christoph Oelckers committed Feb 27, 2017
Commits on Feb 26, 2017
  1. - Glassbreak type parameter.

    Christoph Oelckers
    Christoph Oelckers committed Feb 26, 2017
  2. - Thing_Raise parameter.

    Christoph Oelckers
    Christoph Oelckers committed Feb 26, 2017
Commits on Feb 25, 2017
  1. - Door_AnimatedClose and DAME_NO_ARMOR.

    Christoph Oelckers
    Christoph Oelckers committed Feb 25, 2017
Commits on Jan 12, 2017
  1. - new PRINTNAME constants.

    Christoph Oelckers
    Christoph Oelckers committed Jan 12, 2017
Commits on Jan 11, 2017
  1. Merge branch 'master' of https://github.com/rheit/acc

    Christoph Oelckers
    Christoph Oelckers committed Jan 11, 2017
  2. - two new functions.

    Christoph Oelckers
    Christoph Oelckers committed Jan 11, 2017
Commits on Jan 8, 2017
  1. Merge pull request #68 from ioan-chera/eternity-acs

    coelckers committed Jan 8, 2017
    Add APROP constants for Eternity's eight thing counters
  2. Added APROP constants for Eternity's eight thing counters

    ioan-chera committed Jan 8, 2017
    Small used to support accessing thing counters (user defined states) from scripts, so I'm adding this feature back to ACS for Eternity.
    
    There are eight int counters per Mobj and no more will be added, so I suppose it's alright to use eight APROP enums for them instead of, say, new ACS functions. Small's functions to access variables were very similar to SetActorProperty/CheckActorProperty.
  3. Added Stairs_BuildUpDoomCrush to zspecials.acs

    ioan-chera authored and coelckers committed Jan 7, 2017
    Used by Eternity to emulate the Boom-standardized 16-unit crushing stairs (I know in vanilla the crushing was governed by uninitialized variables).
Commits on Jan 7, 2017
  1. Added Stairs_BuildUpDoomCrush to zspecials.acs

    ioan-chera committed Jan 7, 2017
    Used by Eternity to emulate the Boom-standardized 16-unit crushing stairs (I know in vanilla the crushing was governed by uninitialized variables).
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