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  1. VM-Patterns-Samples

    Sample code for a talk I gave on implementing gameplay systems using virtual machines

    C 7

  2. SpelunkBots

    Forked from GET-TUDA-CHOPPA/SpelunkBots

    An API that allows for AI bots to be written in the original 2009 version of Spelunky.


  3. Substrate

    Forked from minecraft-dotnet/Substrate

    Comprehensive .NET SDK for reading and writing Minecraft worlds and data


  4. bgfx

    Forked from bkaradzic/bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.


  5. ModularRiggingSystem


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January 2017

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