Step-by-Step Brian Simulation
This class was created to make it easier to run a Brian simulation step-by-step, passing input spikes without running out of memory or having to create the input spikes beforehand. It also makes the code more clear because you generate a separated function with your Brian simulation code.
This code was tested with Brian 1.4 only!
- BrianConnectUDP: Interface to connect multiple spiking neural network simulations using (or not) Brian through UDP packets
- Short-Term Plasticity in a Liquid State Machine Biomimetic Robot Arm Controller