OpenJam2018 Submission
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Scripts
Sounds
Sprites
Burner.tscn
Candle.tscn
Cecile.tscn
ChaseScene.tscn
Controller.tscn
Controller.tscn.noparticles
Dishes.tscn
Dishes.tscn.depren
Gas.tscn
Kieran.tscn
Knife.tscn
LICENSE
Light.tscn
Lock.tscn
MainMenu.tscn
Pot.tscn
Puddle.tscn
README.md
TestRoom.tscn
cecileFSM.jff
default_env.tres
export_presets.cfg
icon.png
icon.png.import
project.godot

README.md

haunt-or-be-haunted

OpenJam2018 Submission

Hello! This is a game made by me, AstroPippin, and my friend eglantine. This is the second time we've collaborated for OpenJam. Please enjoy our game!

Installation: This was made using the Godot 3 game engine. The easiest way to compile a playable game is to use Godot's export tool to compile for the platform of your choice. The controls should even work for mobile devices such as android!

How to Play: Protect Cecile as long as you can!

L1:

Her coffee is poisoned! Double click to knock it off the table.

The fireplace is blazing! Draw a circle to put it out.

The bathroom is locked! Spam click to free her.

L2:

The candles are blazing! Draw many circles to put them out.

The pot is in a precarious spot. Swipe it away before it drops on her head.

There's something in the bed! Swipe off the covers and double click to remove the danger.

B1:

A slippery substance has spilled on the staircase. Swipe to mop it up before she slips.

Gas leaks in the basement. Spam click, then swipe to seal the leak.

The lights went out! Toggle them back on before she's attacked.