Various bits of useful Actionscript code that I've released in the past, grouped together in one place.
An Actionscript 3 entity system framework for game development
An example game built with the Ash framework.
A library of Actionscript 3 classes for 3D Mathematics.
Actionscript 3 Particle Engine for Flash and Flex
Example particle effects created with the Flint particle engine. The source for Flint is also on GitHub at http://github.com/richardlord/Flint
Performance test looking at four linked list architectures for Actionscript 3
A library for dynamic creation of Starling display objects from native Flash display objects
A simpler, lighter, faster implementation of the Signals messaging pattern from AS3-Signals
Simple finite state machine implementation for Unity game engine
The Windows SDK for Facebook allows developers to provide Facebook integration for Windows Apps.