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* audio conversion
* Copyright (c) 2006 Michael Niedermayer <>
* Copyright (c) 2008 Peter Ross
* This file is part of FFmpeg.
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
* @file
* Audio format conversion routines
#include "libavutil/cpu.h"
#include "avcodec.h"
#include "libavutil/audioconvert.h"
struct AVAudioConvert;
typedef struct AVAudioConvert AVAudioConvert;
* Create an audio sample format converter context
* @param out_fmt Output sample format
* @param out_channels Number of output channels
* @param in_fmt Input sample format
* @param in_channels Number of input channels
* @param[in] matrix Channel mixing matrix (of dimension in_channel*out_channels). Set to NULL to ignore.
* @param flags See AV_CPU_FLAG_xx
* @return NULL on error
AVAudioConvert *av_audio_convert_alloc(enum AVSampleFormat out_fmt, int out_channels,
enum AVSampleFormat in_fmt, int in_channels,
const float *matrix, int flags);
* Free audio sample format converter context
void av_audio_convert_free(AVAudioConvert *ctx);
* Convert between audio sample formats
* @param[in] out array of output buffers for each channel. set to NULL to ignore processing of the given channel.
* @param[in] out_stride distance between consecutive output samples (measured in bytes)
* @param[in] in array of input buffers for each channel
* @param[in] in_stride distance between consecutive input samples (measured in bytes)
* @param len length of audio frame size (measured in samples)
int av_audio_convert(AVAudioConvert *ctx,
void * const out[6], const int out_stride[6],
const void * const in[6], const int in_stride[6], int len);
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