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Added Category filtering to Spell Bonuses #118
This builds off of (and partially copies) the Skill categories code. The biggest issue here was the multiple ways you could add a spell bonus (by college, by name, by Power, etc.).
I built a large testcase that created bonuses for all of the combinations of college/power/name and category, to verify that the code works (and doesn't interfere with previous bonuses). So on this, you will have to trust me ;-)
The final PR will contain the code to support weapon bonuses by category.