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|-public version of the iOS InvaderR game|
|-I have removed references to pebblecube (pebblecube.com), and taken out music and images not created by me.|
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|+Simple space invaders for iOS.|
|+Available on the Apple app store: [free](itunes.apple.com/au/app/invaderr/id366183161?mt=8 "itunes")|
|+* Controls are tilt left and right in landscape mode, tap anywhere to shoot.|
|+* The invaders are generated by making a random 3x5 array of 'pixels' and mirroring them.|
|+* Based on my [Windows version](http://sourceforge.net/projects/invaderr/ "sourceforge") built in C++.|
|+* I haven't used very much Objective-C, just for setting up and controls.|
|+* I have removed references to [pebblecube](http://pebblecube.com "pebblecube.com"), game center and twitter.|
|+* I have also taken out music and images not created by me.|
|+* There is a class called AccelerometerSimulation by Otto Chrons for testing the game with your macbook's accelerometer on the iOS simulator.|