!!! this project is deprecated !!!
This was setup to run on a Raspberry Pi 3 Model B running RetroPie. I'm sure it would work on other Retroarch's as well. I wouldn't try this on an older Pi 1, or single core system. The screenshot stuff should work (maybe this should be configurable?) but the recording/gif converting would likely be too slow on a single core system (it can already bog down the Pi 3 at times).
What you really really need is:
(I am sure versions can flex a bit)
If you are setting these things up on RetroPie you can follow these guides:
- Recording Live Gameplay in RetroPie’s RetroArch Emulators Natively on the Raspberry Pi
- Recording gameplay videos on RetroPie (with some handy shell scripts!)
- I also ran into this snag
clone this repo somewhere:
git clone firstname.lastname@example.org:rickycodes/whatmeplaying.git
install deps via npm:
You'll need to modify values here to match your needs (the folder structure needs to be set up by you and depending on how you configure RetroArch the folders may vary)
this file also needs to be renamed to
run unit tests:
I've also added a test to check your configuration:
NODE_ENV=local node test.js
node index.js or
(Good luck and jah bless!)
All this app really does is watch folders for screenshots & recordings, so presumably you could get this to work on most systems? While this was used to create whatmeplaying you could use a similar setup to post screenshots/videos/gifs from games to anywhere (so long as there's an API of some sort).
Most of the magic (literally ImageMagick) is in the mkvToGif.sh file
Copyright © 2017 Ricky Miller
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