This project calls methods from
IOKit to get the realtime GPU utilization of a iOS device, it maybe helpful for debug usage.
Do not integrate this on a Appstore version, you will be REJECTED.
GPUUtilization is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'GPUUtilization', :configurations => ['Debug']
GPUUtilization is available under the MIT license. See the LICENSE file for more info.