A competition about learning, or otherwise developing, the best controller (agent) for a version of Super Mario Bros.
Java Python
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Mario.iml Initial import of August 5th snapshot of Mario Competition code Aug 8, 2009
README.markdown
build.xml some fixes to the path planner, then i broke it again because i have … Aug 14, 2009
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mario.iws Updated to the latest version of the virgin competition code Aug 18, 2009
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README.markdown

This is the code from the 2009 Mario AI competition: http://julian.togelius.com/mariocompetition2009/gettingstarted.php

The original code, taken directly from the competition page is in the 'original' branch. I'll keep that up to date as they post updates to it.

The 'master' branch should contain fixes, improvements, examples, and library classes that may be useful to others.

So what're you waiting for? Fork this project and start hacking!

Join us on IRC at irc://chat.freenode.net/#marioai

Group README: http://docs.google.com/Doc?docid=0AcOiEAaEF0pXZGQ2OXFxNnJfNmZtNWQ4amZn