// * Four crystals displayed as buttons on the page.
// * A random number is shown at the start of the game.
// * When the player clicks on a crystal, it adds a specific amount of points to the player's total score.
// * The game hides this amount until the player clicks a crystal. // * When they do click one, it updates the player's score counter.
// * The player wins if their total score matches the random number from the beginning of the game.
// * The player loses if their score goes above the random number.
// * The game restarts whenever the player wins or loses.
// * When the game begins again, the player gets new random number. Also, all the crystals will have four new hidden values.
// * The game shows the number of games the player wins and loses.