New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Request] Add option to invert surface mesh normals when in contact with obstacle #281

Closed
rlguy opened this Issue Apr 24, 2018 · 1 comment

Comments

Projects
None yet
1 participant
@rlguy
Owner

rlguy commented Apr 24, 2018

Add an option that inverts the fluid surface mesh normals when in contact with an obstacle surface. This will allow for realistic rendering for water-glass interfaces. See this article:
http://adaptivesamples.com/2013/10/19/fluid-in-a-glass/

@rlguy rlguy added the feature label Apr 24, 2018

@rlguy

This comment has been minimized.

Owner

rlguy commented Apr 24, 2018

This feature has been added and will be included in the release version.

@rlguy rlguy closed this Apr 24, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment