New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature] Functionality to control amount of whitewater generated by an Obstacle object #385

rlguy opened this Issue Sep 6, 2018 · 0 comments


None yet
1 participant

rlguy commented Sep 6, 2018

This feature will allow the user to control the amount of whitewater generated by an obstacle object. This feature will be included in the next version update (1.0.5).

This feature has been added as a parameter in the Obstacle object settings panel:


For example, a whitewater influence value of 0.5 will generate half the amount of whitewater, a value of 2.0 will generate double the amount of whitewater.

Alternatively these values can also be set for each object in the Whitewater settings panel:


Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment