Join GitHub today
GitHub is home to over 31 million developers working together to host and review code, manage projects, and build software together.Sign up
Debug Particles are drawn on all layers #416
Blender Version: 2.79b f4dc9f9d68b
Describe the bug
If you enable the Enable Fluid Particle Debugging option, then the fluid particles will draw on all layers of the scene, no matter which layer the domain is on.
Open the blend file and bake the simulation. Then turn on only the empty layer of the scene, for example 2. And you will see particles of liquid, which should not be. Particles must be on a layer with a domain.
Fluid particles should be drawn only on the layer of the stage where the domain is located. That is, if the layer with the domain is turned on, then the particles must be displayed, otherwise not to draw them.
Debug Particles are drawn on all layers