FLIP Fluid Object Types

Ryan Guy edited this page Nov 29, 2017 · 1 revision

This page lists the different FLIP fluid object types.

Object Types

Domain Object This object will become the simulation domain boundary and will contain many parameters to control how the fluid is simulated, displayed, and rendered.
Fluid Object This object's mesh will be converted into fluid within the simulation domain.
Obstacle Object This object's mesh will be used as a solid obstacle for the fluid to interact with.
Inflow Object This object's mesh will continuously emit fluid into the simulation domain.
Outflow Object This object's mesh will act as a drain that removes fluid from the simulation domain.
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