(...) I rejected those answers. Instead, I chose something different. I chose the (im)possible. I chose... texture
Port of the texture Python library for Rust.
Probably very unstable, bear with me.
- Scenario based architecture
- Global game state
- Some utilities
- Main game loop (including command input)
That's it. This is only a (pretty simple) tool, and you are the artist. Want your game to calculate x digits of pi? Well, go for it!