Raycasted First Person Shooter (WIP, Pre-Alpha State)
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classic @ e561075
data
dev
flux @ 4cfd2ac
hud
item
lovebird @ 04facfb
lume @ 976f813
lust @ 8557ed6
mob
raycaster
usable
weapon
.gitmodules
README.md
alienblood.lua
armor.lua
bullet.lua
bulletimpact.lua
conf.lua
config.cfg
crate.lua
deathmenu.lua
entities.lua
entity.lua
entityfactory.lua
fontcache.lua
freewalllayer.lua
gamemenu.lua
group.lua
health.lua
hevroom.gif
imagecache.lua
level.lua
love8to9.lua
main.lua
menu.lua
menustate.lua
mouse.lua
player.lua
playerinput.lua
playstate.lua
samplecart.lua
state.lua
tilelayer.lua
tilemap.lua
timer.lua
trigger.lua
triggerlayer.lua
usabletilefactory.lua
util.lua
vec3.lua
weaponoverlay.lua

README.md

hl25d

Ingame GIF

HL2.5d is the beginning of a raycasted first person shooter. rxi and I began work on it during MiniLD 50 in March 2014. The raycaster itself is working quite nicely by now, but there is not much content yet.

I am currently thinking about picking up work on it again, if you want to contribute, please let me know.