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Bug in SlotList#insertWithPriority #56

thanhbv opened this Issue Sep 13, 2011 · 3 comments


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thanhbv commented Sep 13, 2011

I think (for sure) in latest source (#c184b20c6f) , there's a bug in SlotList#insertWithPriority:
correct code must be:

if (priority > current.head.priority){
    subClone.tail = current.prepend(slot);
    return wholeClone; 


if (priority > current.head.priority){
    const newTail:SlotList = current.prepend(slot);
    return new SlotList(head, newTail);

(the slots from this.tail to current's previous slot are omitted!)


robertpenner commented Sep 13, 2011

Thanks for your attention to this. Are you able to write a unit test that confirms this as a bug?

thanhbv commented Sep 15, 2011

public function insertWithPriority():void{
    var s:PrioritySignal = new PrioritySignal();
    var l1:Function = function():void{};
    var l2:Function = function():void{};
    var l3:Function = function():void{};
    var l4:Function = function():void{};
    var slot1:ISlot = new Slot(l1, s);
    var slot2:ISlot = new Slot(l2, s, false, -1);
    var slot3:ISlot = new Slot(l3, s);
    var slot4:ISlot = new Slot(l4, s);
    var list:SlotList = new SlotList(slot1);
    list = list.insertWithPriority(slot2);
    list = list.insertWithPriority(slot3);
    list = list.insertWithPriority(slot4);
    assertEquals(4, list.length);
    assertEquals(slot1, list.head);
    assertEquals(slot3, list.tail.head);
    assertEquals(slot4, list.tail.tail.head);
    assertEquals(slot2, list.tail.tail.tail.head);

robertpenner commented Sep 20, 2011

Thanks for the unit test and corrected code. Worked perfectly.

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