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Commits on Nov 6, 2011
  1. Added offline play files

    jonoxia committed Nov 6, 2011
  2. touchingPlatform now returns reference to the platform. Enemy uses th…

    …is to figure out when it's reached the end of a platform and turn around.
    jonoxia committed Nov 6, 2011
Commits on Nov 5, 2011
Commits on Nov 4, 2011
  1. Made webrunner-world.js capable of loading from a locally-provided da…

    …ta string in addition to loading from the server, for offline play.
    jonoxia committed Nov 4, 2011
  2. Added defaults to Level database table so creation won't fail if opti…

    …onal fields are unspecified.
    jonoxia committed Nov 4, 2011
Commits on Nov 2, 2011
  1. Bug 33 - added persistent storage for sprite sheet and goal URLs. Bug…

    … 22 - added persistent storage for BGM URL. BGM plays on level start and stops when you die or win.
    jonoxia committed Nov 2, 2011
Commits on Nov 1, 2011
  1. Bug 33 - You can now set a BG img for the level; it will automaticall…

    …y tile if not large enough, and it will scroll at 1/3 the rate of the foreground for that lovely parllax effect.
    jonoxia committed Nov 1, 2011
  2. Did bug 24 - objects that specify height and width now get a placemen…

    …t tool instead of a box-draggy tool.
    jonoxia committed Nov 1, 2011
Commits on Oct 31, 2011
  1. Fixed bug 34 (relod -> reload)

    jonoxia committed Oct 31, 2011
  2. Bug 14 - implemented an appearing/disappearing block (it times itself…

    … based on a tick number which is now passed in to the update() method of all objects.)
    jonoxia committed Oct 31, 2011
  3. Bug 12 and bug 28 - you can now die if a shrimp touches you (or if yo…

    …u fall off the bottom) and a shrimp can now die if you jump on it.
    jonoxia committed Oct 31, 2011
  4. Boxes now have a substantial() method and insubstantial ones will no …

    …longer block jumps or enemy movement or whatever.
    jonoxia committed Oct 31, 2011
  5. Bug 12 - implemented a shrimp soldier. It doesn't do anything to you …

    …but it walks back and forth.
    jonoxia committed Oct 31, 2011
  6. Bug 23 done - editor UI now pulls from constructor registry; can add …

    …new objects galore without changing any code in the editor. Added pointless trinkets.
    jonoxia committed Oct 31, 2011
Commits on Oct 30, 2011
  1. Fixed merge conflict

    jonoxia committed Oct 30, 2011
  2. Bug 19, first step - behavior upon contacting edge of box is now dele…

    …gated to the onMobTouch method of the object. Used this to re-implement behavior of platforms vs. semi-platforms.
    jonoxia committed Oct 30, 2011
  3. Added semi-permeable platforms.

    jonoxia committed Oct 30, 2011
  4. what is happening

    jonoxia committed Oct 30, 2011